Commit Graph

17 Commits

Author SHA1 Message Date
atlimit8
d83dae5587 Rename BooleanExpression => ConditionExpression 2017-02-22 08:54:50 -06:00
Paul Chote
cc34f8e557 Add a boolean expression parser. 2016-11-15 21:45:00 +00:00
Matthias Mailänder
5029ac705f Update to .NET 4.5 2016-05-19 21:24:21 +02:00
RoosterDragon
0306a8de6c Add tests and make minor fixes to PriorityQueue. 2016-03-03 22:31:45 +00:00
RoosterDragon
8b12a4a747 Add tests for SpatiallyPartitioned. 2016-01-09 23:44:53 +00:00
Huw Pascoe
b427190ab4 HitShape Unit Tests
The shapes should accurately calculate their distancce from a point.
2015-12-28 23:25:36 +00:00
RoosterDragon
7decfc83ea Fix ActionQueue ordering.
This enforces a well defined ordering for ActionQueue to ensure it runs actions in the the order one would expect.
2015-09-20 23:20:51 +01:00
Matthias Mailänder
d358c495c5 test the coordinate system conversions 2015-08-07 00:31:58 +02:00
abcdefg30
58c4312675 Revert "Add tests to verify sync hashing mechanism."
This reverts commit 9f32eb76cd.
2015-08-04 20:03:19 +02:00
RoosterDragon
9f32eb76cd Add tests to verify sync hashing mechanism. 2015-08-02 22:36:56 +01:00
RoosterDragon
272a0d8691 Added a release config. 2015-06-09 18:06:31 +01:00
Oliver Brakmann
f251813f89 Keep downloaded files in a separate directory
As a side effect, this re-enables building the Windows installer on Linux hosts.
2015-05-08 20:59:24 +02:00
penev92
bb51657e40 Cleanup unused DLL references 2015-05-07 18:59:01 +03:00
Paul Chote
b1e285f243 Remove Moq dependency. 2015-05-01 16:29:31 +12:00
David Jiménez
044b51742f Remove plumbing for trait unit tests. 2015-05-01 16:24:14 +12:00
David Jiménez
54ae572303 - Introduced Unit Testing capabilities to the PathFinder trait and algorithm.
Introduced also a small Unit test project to prove it.

- Separated caching capabilities from PathFinder class to increase cohesion and maintainability.
Refactored the pathfinding algorithm by extracting methods based on responsibilities like
calculating costs and reordering functions. These changes should provide a in average a small increase in
pathfinding performance and maintainability.

- Optimized the pathfinder algorithm to reuse calculations like the
MovementCost and heuristics.

- Introduced base classes, IPathSearch and IPriorityQueue interfaces,
and restructured code to ease readability and testability

- Renamed the PathFinder related classes to more appropriate names. Made the
traits rely on the interface IPathfinder instead of concrete PathFinder
implementation.

- Massive performance improvements

- Solved error with harvesters' Heuristic

- Updated the heuristic to ease redability and adjustability. D can be
adjusted to offer best paths by decreasing and more performance by
increasing it

- Refactored the CellLayer<CellInfo> creation in its own Singleton class

- Extracted the graph abstraction onto an IGraph interface, making the
Pathfinder agnostic to the definition of world and terrain. This
abstraction can help in the future to be able to cache graphs for similar
classes and their costs, speeding up the pathfinder and being able to feed
the A* algorithm with different types of graphs like Hierarchical graphs
2015-03-03 20:11:11 +01:00
huwpascoe
dfc6ebd3ba Introduced NUnit and some tests. 2014-11-02 20:18:04 +00:00