Paul Chote
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674155a8dd
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Move ctor initializers to their own line.
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2019-06-08 18:44:50 +02:00 |
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Paul Chote
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78a70be0d4
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Fix and enable SA1133, SA1134 style rules.
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2019-05-24 10:47:57 +02:00 |
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Paul Chote
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6dcd23e874
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Remove Order.TargetLocation from support powers.
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2019-03-04 18:08:42 +00:00 |
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abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Arular101
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8a60918841
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Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
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reaperrr
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f744a429a4
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Fix SpawnActorPower not playing launch sounds
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2017-08-09 21:27:42 +01:00 |
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Taryn Hill
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43317e0f5d
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Update copyright notice year to 2017
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2016-12-31 23:46:13 -06:00 |
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Paul Chote
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9ddfdc45b3
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Introduce SoundType enum.
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2016-12-23 11:34:23 +00:00 |
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reaperrr
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6a988fd676
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Move WorldInteractionControllerWidget and SpriteEffect to Common
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2016-05-23 23:30:48 +02:00 |
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Matthias Mailänder
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9458a74e9c
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Lint test and SpawnActorPower effect sprite and palette.
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2016-04-02 15:12:08 +02:00 |
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Paul Chote
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e71225496b
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Clarify GPL version.
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2016-02-21 16:30:48 +00:00 |
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Paul Chote
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b396965fd9
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Update licence header year.
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2016-02-21 16:27:31 +00:00 |
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RoosterDragon
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8e89a6a696
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Simplify names, remove unused usings, remove redundant casts.
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2016-01-17 21:35:36 +00:00 |
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Paul Chote
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6af377030c
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Add sequence parameter to SpriteEffect.
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2016-01-03 01:17:29 +00:00 |
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Paul Chote
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ef55d646f7
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Unstatic the Sound class.
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2015-09-20 14:11:06 +01:00 |
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atlimit8
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1bcc07ce69
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Add property requirements to safe traits
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2015-07-12 12:44:30 -05:00 |
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Taryn Hill
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7a4076630f
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SpawnActorPower no longer forces removal of the spawned actor.
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2015-04-30 18:35:06 -05:00 |
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reaperrr
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be9d37f30e
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Moves SupportPowers and related Widgets to Mods.Common
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2015-01-15 13:18:11 +01:00 |
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