Paul Chote
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1cc1f93fb0
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Rename Platform.GameDir to Platform.EngineDir.
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2020-11-24 17:53:48 +01:00 |
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Paul Chote
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888915b53b
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Use Platform.GameDir explicitly in hardcoded paths.
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2020-11-22 16:42:46 +01:00 |
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Paul Chote
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1111ce4754
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Add support for 32 bit BGRA sprites.
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2020-01-17 16:49:58 +01:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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Paul Chote
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82fade25a6
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Replace Sheet.AsBitmap with Sheet.AsPng.
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2019-02-24 14:02:19 +01:00 |
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abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Andre Mohren
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b1a44086a0
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Removed unused using directives.
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2018-11-17 17:23:22 +00:00 |
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Paul Chote
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952f41b4e4
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Add --dump-sequence-sheets Utility command.
This can be used to debug and optimize the texture
data that is uploaded to VRAM.
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2018-04-30 02:05:43 +02:00 |
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