teinarss
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6b74093c04
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Add readonly to structs
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2021-03-14 15:17:57 +01:00 |
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teinarss
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4a1e4f3e16
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Use expression body syntax
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2021-03-07 13:00:52 +00:00 |
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teinarss
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58313520f0
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Change renderables to class to avoid boxing
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2021-01-29 00:24:27 +01:00 |
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Paul Chote
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8edd9de278
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Replace ITintableRenderable with IModifyableRenderable.
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2021-01-06 00:06:51 +01:00 |
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Paul Chote
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67754e8693
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Add alpha support to SpriteRenderer.
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2021-01-06 00:06:51 +01:00 |
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Paul Chote
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b88495c689
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Remove palettes from base IRenderable.
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2021-01-06 00:06:51 +01:00 |
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teinarss
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2c9a36b9a3
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Update float3 to readonly and use in modifier for parameters.
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2020-12-02 20:37:50 +01:00 |
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teinarss
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e6db2c98d0
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Make WRot readonly and use in parameter modifier
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2020-12-01 22:54:39 +00:00 |
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teinarss
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19b02875c7
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Use Tuple syntax
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2020-08-15 10:37:10 +01:00 |
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Paul Chote
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aae497eff1
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Pass pre-combined rotations into the rendering code.
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2020-07-17 15:02:32 +02:00 |
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Paul Chote
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01e955ca37
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Implement TS-style terrain lighting.
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2020-07-13 14:02:02 +02:00 |
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Paul Chote
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ac7eda8ca2
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Add support for rendering tinted artwork.
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2020-07-13 14:02:02 +02:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
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Paul Chote
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ebd1557523
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Draw voxel debug annotations using the UI renderers.
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2019-12-08 04:36:31 +01:00 |
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Paul Chote
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ab4a7e3558
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Replace System.Drawing primitives with our own.
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2019-03-04 18:26:42 +00:00 |
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abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Arular101
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8a60918841
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Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
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Paul Chote
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506b677527
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Add ModelAnimation.IsVisible property.
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2017-12-11 19:45:07 +01:00 |
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Paul Chote
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736e70df78
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Rename VoxelRenderable to ModelRenderable.
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2017-06-14 18:56:06 +02:00 |
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