Chris Forbes
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3ff9c2383a
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removed all the sound junk from Game; removed spurious loose files
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2009-12-05 18:27:20 +13:00 |
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Chris Forbes
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c171185034
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trimming fat; own files; etc
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2009-12-05 11:56:16 +13:00 |
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Chris Forbes
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e24d1938a8
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cleanup dead code
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2009-12-02 18:57:37 +13:00 |
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Bob
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a71e36688c
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UIM.Tick is no longer necessary. - Bugfix in move. - Speed up production even more (to encourage someone to fix unit production)
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2009-11-12 13:58:07 +13:00 |
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Bob
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edc4a8e6e7
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Harvesting works better, and other related stuff.
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2009-11-05 13:23:23 +13:00 |
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Bob
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cc1be5b31c
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Perf fixes for low unit-counts. Added sanity checks - not enabled by default.
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2009-10-28 19:43:04 +13:00 |
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Bob
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222b72a679
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Repath around blocking units or structures.
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2009-10-28 17:59:09 +13:00 |
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Chris Forbes
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6d1826245f
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unit movement debug overlay + working blocking. still needs repath in some cases.
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2009-10-26 14:06:06 +13:00 |
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Chris Forbes
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aa04c869a0
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changed unit influence map to be more suitable
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2009-10-26 11:21:50 +13:00 |
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Chris Forbes
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021e41a5bf
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unit influence blocks building
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2009-10-24 22:39:07 +13:00 |
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