Paul Chote
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6e0158039a
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Support uncompressed audio (ally1.vqa)
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2010-08-12 00:37:19 +12:00 |
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Paul Chote
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93a48c0cf1
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Tweaks
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2010-08-12 00:06:08 +12:00 |
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Paul Chote
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b88512df43
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Keep video in sync with audio
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2010-08-11 23:58:30 +12:00 |
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Chris Forbes
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ca6debde66
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buffer up all the audio upfront
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2010-08-11 22:56:32 +12:00 |
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Chris Forbes
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8dd9848636
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preserve aud codec state across blocks, so the gain isnt completely bogus
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2010-08-11 22:19:49 +12:00 |
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Chris Forbes
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ec9da154ad
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add crap broken sound support for vqa
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2010-08-11 22:04:55 +12:00 |
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Paul Chote
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514c92a998
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FAST vqa render
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2010-08-11 19:54:24 +12:00 |
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Paul Chote
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96f9f33776
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Tweaks
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2010-08-11 19:04:03 +12:00 |
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Paul Chote
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5c6e2a5e42
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Fix crash when cnc videos loop
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2010-08-11 11:53:01 +12:00 |
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Paul Chote
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44d7aa14a4
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Hacky ingame video widget
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2010-08-11 11:45:37 +12:00 |
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Paul Chote
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bf8e3645cb
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cnc support (doesn't use format80)
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2010-08-11 01:34:05 +12:00 |
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Paul Chote
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16c3223f3e
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Fix 8-frame glitch
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2010-08-11 00:57:49 +12:00 |
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Paul Chote
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b98e180361
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Dump the animation to a set of bitmaps; glitches every 8 frames.
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2010-08-11 00:57:49 +12:00 |
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Paul Chote
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80aade857e
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Start removing fail
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2010-08-11 00:57:49 +12:00 |
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Paul Chote
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58700e4c07
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Save the hax pixels too
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2010-08-11 00:57:49 +12:00 |
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Paul Chote
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d364472862
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Write the pixels that don't need further hax to a bitmap
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2010-08-11 00:57:49 +12:00 |
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Paul Chote
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5d688a2e27
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CBFZ, CBPZ, CPL0 chunks
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2010-08-11 00:57:49 +12:00 |
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Paul Chote
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f4fa053a35
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Add a null parser for VQFR chunk
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2010-08-11 00:57:49 +12:00 |
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Paul Chote
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90373529b0
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Parse FINF and (skip) SND2
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2010-08-11 00:57:49 +12:00 |
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Paul Chote
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bd991e33ca
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Begin vqa support; load and display FORM header
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2010-08-11 00:57:48 +12:00 |
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