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1,115 Commits 1 Branch 0 Tags
77da5c89de640fb64d8addca270bcc0f0ab0ca5d
Commit Graph

10 Commits

Author SHA1 Message Date
Chris Forbes
98f643dc66 don't offer an attack cursor on things we can't attack 2009-12-31 16:46:53 +13:00
Chris Forbes
d82aebe90f minor damage model fix: splash damage doesnt affect invalid targets for the weapon type 2009-12-29 20:09:07 +13:00
Chris Forbes
c6e97f7278 logs of negative numbers -> fail 2009-12-28 11:30:12 +13:00
Chris Forbes
98804390cf oops; that logic was completely off. 2009-12-21 19:27:12 +13:00
unknown
f399f18603 Actual code changes from last commit, plus: IPips interface for displaying pips in the UI, ChronoshiftDeploy trait for Chronotank (teleport not yet working) 2009-12-18 14:56:41 -08:00
Chris Forbes
605f8aa960 Cloak trait now implements IRenderModifier, so we can compose cloaking with pretty much anything. 2009-12-17 16:31:22 +13:00
Chris Forbes
997ddecc03 infantry deaths (handled by Corpse effect) 2009-12-17 15:46:50 +13:00
Chris Forbes
e4c9073884 much better sub behavior 2009-12-13 13:32:19 +13:00
Chris Forbes
5382f5c627 prevent inappropriate weapons from being used 2009-12-06 21:40:06 +13:00
Chris Forbes
3d457c397d homing weapons more or less work now 2009-12-06 21:19:02 +13:00
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