Commit Graph

18 Commits

Author SHA1 Message Date
Paul Chote
ab921682c4 Rewrite yaml merger. 2016-01-30 15:03:56 +00:00
RoosterDragon
8e89a6a696 Simplify names, remove unused usings, remove redundant casts. 2016-01-17 21:35:36 +00:00
Paul Chote
c7249e6fa6 Move yaml removals to the end of the merge. 2015-11-28 17:20:32 +01:00
Paul Chote
a074bb1d4b Rename MiniYaml MergeLiberal -> MergePartial, MergeStrict -> Merge. 2015-11-28 17:20:21 +01:00
atlimit8
9acf121eb1 Replace ActorInfo.Traits.WithInterface with ActorInfo.TraitInfos<T>() 2015-09-21 15:50:57 -05:00
atlimit8
b38b6eadd0 Add IEnumerable<ITraitInfo> ActorInfo.TraitInfos() replacing actorInfo.traits enumeration 2015-09-21 15:50:57 -05:00
Matthias Mailänder
0b8d7708ef add more lint interfaces to reduce boiler plate 2015-08-30 13:12:25 +02:00
Matthias Mailänder
5fc8a413e6 emitError for undefined sequences 2015-08-29 08:18:52 +02:00
Pavel Penev
09f67d18bb Some internal "race" to "faction" renaming 2015-08-22 23:34:36 +03:00
Matthias Mailänder
c5b1e6be5f fix a null reference exception at map (tileset) 2015-08-13 20:28:52 +02:00
Matthias Mailänder
fb22c9a1e5 test unchanged miniyaml rules only once 2015-08-04 14:20:52 +02:00
Matthias Mailänder
1f69a0f6ed make projectile sprite sequences lint testable 2015-07-19 19:24:18 +02:00
penev92
0e871a4b6b Touch up CheckSequences.cs 2015-07-14 18:50:46 +03:00
penev92
2e04fb5ddd Rename Faction trait members
Rename Faction.Race to Faction.InternalName
2015-07-14 18:50:39 +03:00
penev92
a1af5386e0 Rename the Country trait to Faction 2015-07-14 18:50:31 +03:00
Matthias Mailänder
7faebe874a check for missing sequence entries using lint 2015-06-20 22:22:59 +02:00
Matthias Mailänder
e2e9ce9d7e check sequence image at RenderSprites level 2015-06-11 21:18:25 +02:00
reaperrr
52dd8c922f Moves Lint checks to Mods.Common 2015-01-15 23:15:51 +01:00