Paul Chote
|
7eae157ad8
|
Rework player palette loading.
|
2015-05-10 00:01:14 +01:00 |
|
penev92
|
58ecf9cbac
|
Add D2k faction descriptions to the lobby
|
2015-05-08 01:54:11 +03:00 |
|
Paul Chote
|
b2458fc614
|
Remove GlobalFilesystem.OpenWithExts. Closes #5272.
|
2015-03-28 12:38:48 +00:00 |
|
Matthias Mailänder
|
90138785a1
|
draw the grid above the spice
|
2015-03-22 18:13:08 +01:00 |
|
abcdefg30
|
63fe578ba8
|
Allow picking of a random subfaction
|
2015-03-12 21:34:23 +01:00 |
|
Paul Chote
|
b670673f9f
|
Reorganize D2K actor rules.
This removes the redundancy between faction variants and adjusts the layout
to be more consistent with the other mods.
|
2015-03-03 18:45:45 +00:00 |
|
Nick ten Veen
|
96e9b90a64
|
Fixed #7008 for TD, TS and D2K aswell
|
2015-02-26 21:56:35 +01:00 |
|
Matthias Mailänder
|
3be3700722
|
use the new modular UI
|
2015-02-08 20:43:32 +01:00 |
|
penev92
|
e6f1c6b460
|
Enhance sandworm targeting logic by having actors produce noise
|
2015-01-14 21:26:55 +02:00 |
|
Matthias Mailänder
|
d4d55bb6dc
|
modularize the remaining legacy ingame interface widgets
and consolidate chrome root initialization
|
2015-01-04 17:57:38 +01:00 |
|
Oliver Brakmann
|
2ec36b65aa
|
Merge pull request #7146 from MustaphaTR/d2k-starting-units
D2k - Added more Rifle Inf. to Starting Units.
|
2014-12-18 20:42:44 +01:00 |
|
Mustafa Alperen Seki
|
cd53de198c
|
D2k - Added more Rifle Inf. to Starting Units.
|
2014-12-18 13:41:49 +02:00 |
|
penev92
|
c4efd269d4
|
Step three in implementing sandworms
Removed/fixed comments
Code style fixes
Fixed AttackWander, addressed style nits
Fix Travis crash
|
2014-12-13 14:02:44 +02:00 |
|
penev92
|
1057f8ff3b
|
Second implementation of Sandworms
Fix tabs in AttackSwallow.cs
|
2014-12-13 14:02:43 +02:00 |
|
Paul Chote
|
118275b376
|
Add terrain geometry visualisation.
|
2014-11-07 19:18:34 +13:00 |
|
Matthias Mailänder
|
24a3fd3196
|
show a user friendly description of the starting unit template
closes #6209
|
2014-08-09 13:34:03 +02:00 |
|
Oliver Brakmann
|
8cec848a0f
|
Add a mission objectives GUI panel
|
2014-08-08 13:35:49 +02:00 |
|
Mustafa Alperen Seki
|
a7a65bf213
|
Added Grenadier as Atreides starting unit
|
2014-07-25 16:51:55 +03:00 |
|
Paul Chote
|
8f046c7c5a
|
Support split sprites for fog/shroud.
|
2014-06-27 22:28:33 +12:00 |
|
Mustapha
|
b297bb7e75
|
Heavy Support + Ordos Raider for light
|
2014-06-24 16:43:09 +03:00 |
|
Mustapha
|
315fad8db7
|
Light Unit Support for D2K.
|
2014-06-24 09:30:39 +03:00 |
|
Paul Chote
|
ab1ce4554d
|
Fix star port and repair depot lights.
|
2014-05-23 00:37:21 +12:00 |
|
Matthias Mailänder
|
8e79879ee8
|
merged Pause/Surrender into PlayerCommands
|
2014-05-17 14:13:44 +02:00 |
|
Matthias Mailänder
|
667f92bc75
|
add a console command to surrender the game
|
2014-05-14 15:59:53 +02:00 |
|
Matthias Mailänder
|
83a3835802
|
add a new /pause command
|
2014-05-14 15:59:53 +02:00 |
|
Chicken man
|
1389313e46
|
Added default behaviour to all mods
|
2014-05-12 16:30:54 -04:00 |
|
Matthias Mailänder
|
8de154573b
|
renamed old system.yaml descendened files
|
2014-04-06 08:15:13 +02:00 |
|