Paul Chote
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80aade857e
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Start removing fail
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2010-08-11 00:57:49 +12:00 |
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Paul Chote
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58700e4c07
|
Save the hax pixels too
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2010-08-11 00:57:49 +12:00 |
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Paul Chote
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d364472862
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Write the pixels that don't need further hax to a bitmap
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2010-08-11 00:57:49 +12:00 |
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Paul Chote
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5d688a2e27
|
CBFZ, CBPZ, CPL0 chunks
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2010-08-11 00:57:49 +12:00 |
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Paul Chote
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f4fa053a35
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Add a null parser for VQFR chunk
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2010-08-11 00:57:49 +12:00 |
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Paul Chote
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90373529b0
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Parse FINF and (skip) SND2
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2010-08-11 00:57:49 +12:00 |
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Paul Chote
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bd991e33ca
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Begin vqa support; load and display FORM header
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2010-08-11 00:57:48 +12:00 |
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alzeih
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2cc6e197fa
|
fix makefile
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2010-08-02 00:36:18 +12:00 |
|
Bob
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970eb4d6e1
|
use the new actorinit stuff when loading map yaml
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2010-08-01 19:38:42 +12:00 |
|
Bob
|
10b7ece62e
|
new mapactor init stuff
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2010-08-01 19:38:39 +12:00 |
|
Bob
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f789aef892
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map format change: move mapactor Type onto header line
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2010-08-01 19:38:37 +12:00 |
|
Bob
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bceaecf031
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change map format to remove redundant crap
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2010-08-01 19:38:35 +12:00 |
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alzeih
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3b72af2e9b
|
AllowCheats
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2010-07-26 22:23:24 +12:00 |
|
Paul Chote
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5776d351b4
|
Fix Monodevelop build; remove Aftermath project.
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2010-07-25 14:55:44 +12:00 |
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Paul Chote
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d21e9fe093
|
Kill ITerrainTypeModifier for explicit updating of a custom layer in the map. Functionally equivalent, but MUCH faster.
|
2010-07-22 22:22:53 +12:00 |
|
alzeih
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3f9ffbac80
|
smite some compiler warnings, hide those that are to stay.
Hide some makefile output too
|
2010-07-22 01:39:44 +12:00 |
|
Chris Forbes
|
83dc6bd576
|
wire up CompressedPackage to be used if extension is .zip
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2010-07-18 17:42:44 +12:00 |
|
Chris Forbes
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a08dacc9c2
|
add support for compressed packages (zip); strip unnecessary SharpZipLib dll. req reference to WindowsBase for System.IO.Packaging support (apparently Mono has it)
|
2010-07-18 17:39:19 +12:00 |
|
Chris Forbes
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27ef3483ec
|
add thirdparty/ICSharpCode.SharpZipLib.dll; remove ConnectedComponents (unused); move DisposableAction into Primitives folder
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2010-07-18 17:05:32 +12:00 |
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Chris Forbes
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d5f12dd8ee
|
trim down license spam in all files
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2010-07-18 16:48:21 +12:00 |
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Paul Chote
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04758bacde
|
Create a mix file with a list of files
|
2010-07-17 19:01:03 +12:00 |
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Paul Chote
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a6ba5ec453
|
Update tilesetbuilder to new tileset format
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2010-07-17 13:42:53 +12:00 |
|
Paul Chote
|
9875a968bc
|
Map ctor no longer assumes anything about mods (fixes cnc custom-map crash)
|
2010-07-17 12:03:25 +12:00 |
|
Paul Chote
|
bce5f2c681
|
Use custom colors ingame; requires a map format change to kill the obsoleted "palette" field
|
2010-07-16 23:47:33 +12:00 |
|
Paul Chote
|
c4442f07da
|
Sliders change the preview palette and update client data; Need a better algorithm for picking color2
|
2010-07-16 23:34:42 +12:00 |
|
Paul Chote
|
8abc8e03cb
|
Shift player palette definitions onto the player/client. Needs ui; for now everyone is teal.
|
2010-07-16 20:51:20 +12:00 |
|
Paul Chote
|
84ac8d9d16
|
Remove some duplication
|
2010-07-16 19:03:32 +12:00 |
|
Chris Forbes
|
e1031e36b2
|
some more
|
2010-07-16 18:01:26 +12:00 |
|
Chris Forbes
|
9bbb2f78de
|
some fileformats cleanup
|
2010-07-16 17:50:09 +12:00 |
|
Paul Chote
|
45061cdf37
|
Cleaner attempt at rendering map previews on the fly
|
2010-07-15 21:16:35 +12:00 |
|
Chris Forbes
|
fbf94f9f43
|
noone needed that ctor
|
2010-07-14 21:14:53 +12:00 |
|
Chris Forbes
|
fed33fdb00
|
remove plenty of redundant junk
|
2010-07-14 19:00:03 +12:00 |
|
Chris Forbes
|
65d2a5bb3c
|
remove addpkg crap from server, since we don't use it.
|
2010-07-14 01:10:10 +12:00 |
|
alzeih
|
5925453ab8
|
PaletteFromCurrentTheatre (pchote: amended)
|
2010-07-12 03:09:51 +12:00 |
|
alzeih
|
7d18937415
|
better instance logging support
|
2010-07-12 00:48:29 +12:00 |
|
Paul Chote
|
d680956b02
|
Override FieldLoader to not crash on invalid input; Implemented for settings loading.
|
2010-07-11 17:52:01 +12:00 |
|
Paul Chote
|
7591434987
|
Remove hardcoded map references from MapPreviewWidget; prevents information leakage between lobby and map selector and provides groundwork for future patches
|
2010-07-11 14:25:29 +12:00 |
|
Chris Forbes
|
8d68bd026d
|
add 'lock teams' feature backend -- still needs UI
|
2010-07-10 16:24:28 +12:00 |
|
Paul Chote
|
77405a7700
|
Fullscreen toggle & don't crash when saving null fields
|
2010-07-10 15:42:50 +12:00 |
|
Paul Chote
|
04bb5b0a4b
|
Load/Save settings from <support dir>/settings.yaml
|
2010-07-10 14:58:50 +12:00 |
|
Paul Chote
|
fdc85b6e48
|
Don't spam logs and replays all over my home directory kthx.
Logs and replays are written to subdirectories of the "Support" folder. Default location is <game dir>/Support/; Can be overridden on game start.
|
2010-07-08 18:11:28 +12:00 |
|
Paul Chote
|
5fba682fe0
|
Fullscreen -> WindowMode; defaults to pseudofullscreen which does hax on windows, falls back to normal fullscreen for everyone else.
|
2010-07-07 23:13:27 +12:00 |
|
Chris Forbes
|
2d9e5c6fcd
|
remove spam on loading RA MIX headers; add some more bits to RALint
|
2010-07-01 18:31:13 +12:00 |
|
Paul Chote
|
202d1a38d5
|
Specify valid filetypes in tilesets
|
2010-06-30 20:25:32 +12:00 |
|
Paul Chote
|
9a34b049a8
|
Reverse ra bridge metadata
|
2010-06-26 22:23:05 +12:00 |
|
Paul Chote
|
d275c72cb8
|
Cleaner TileSet init
|
2010-06-26 13:33:46 +12:00 |
|
Paul Chote
|
08ee425415
|
Fix some stupid bugs; remove hardcoded references to water/ore/tree terraintypes
|
2010-06-26 12:02:30 +12:00 |
|
Paul Chote
|
bf6b2da1a8
|
Unhardcode terrain types. Needs a bit more work re initialization and bridges
|
2010-06-26 10:55:29 +12:00 |
|
Paul Chote
|
8fbbaddce9
|
Merge all 4 tileset files together
|
2010-06-26 09:21:11 +12:00 |
|
Paul Chote
|
9cf6d8970a
|
Merge templates.ini and tileset.til into theatre-specific yaml files.
Game doesn't use them yet.
|
2010-06-26 00:19:34 +12:00 |
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