RoosterDragon
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b1d5f4edd9
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Also implemented on the Bits<T> struct.
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2014-05-23 13:53:56 +01:00 |
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Pavlos Touboulidis
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63ec6d60e7
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Refactoring to remove static Rules & SequenceProvider
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2014-05-17 14:32:03 +03:00 |
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Paul Chote
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28c0310357
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Merge pull request #5192 from matija-hustic/spawnchoice
Spawnchoice
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2014-05-17 17:53:00 +12:00 |
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Matthias Mailänder
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bd55ffc10d
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StyleCop
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2014-05-09 08:44:50 +02:00 |
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matija-hustic
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ae149c420e
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Bigger spawn points, numbers within.
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2014-05-03 19:08:56 +01:00 |
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Matthias Mailänder
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abf5c5a0eb
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remove brackets from float2.ToString conversion
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2014-04-28 09:41:24 +02:00 |
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Pavlos Touboulidis
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45944a053c
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Replace (and remove) custom Set<T> with HashSet<T>
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2014-04-27 00:01:33 +03:00 |
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Pavlos Touboulidis
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275f6683c6
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Remove unused and obsolete Cached.cs
This was similar to Lazy<T>
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2014-04-26 23:28:23 +03:00 |
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Paul Chote
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4935266945
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Merge FileFormats dll into Game and reorganise namespaces.
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2014-04-17 01:20:47 +12:00 |
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