Commit Graph

14 Commits

Author SHA1 Message Date
Oliver Brakmann
dab7276601 Make repairing buildings and units grant experience
Using the repair button and repair pad, not using engineers and mechanics.
2016-07-19 20:20:38 +02:00
Zimmermann Gyula
cf8fff2b99 Remove passing the warheads from DamageWarhead to AttackInfo.
Added a Damage class to pass damage value and damage(types) instead.
This removes a great amount of overhead and longterm opens possibilities to have damagetypes without warheads.
2016-07-12 10:09:49 +02:00
Paul Chote
b0c9d49d14 Fix INotifyRepair argument order. 2016-07-09 11:12:56 +01:00
abcdefg30
25b1c991a2 Fix possible instant repairs by spamming Repair activities
Noticeable when spam-clicking on a naval yard/sub pen.
2016-05-06 17:51:24 +02:00
Oliver Brakmann
87e1acfc9f Re-implement the insufficient funds warning in a simpler manner 2016-04-11 19:06:18 +02:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
Paul Chote
ef55d646f7 Unstatic the Sound class. 2015-09-20 14:11:06 +01:00
atlimit8
09984683a7 Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types 2015-09-19 09:56:14 -05:00
penev92
bb648decc3 Rename Player.Country to Player.Faction 2015-07-15 04:06:52 +03:00
penev92
2e04fb5ddd Rename Faction trait members
Rename Faction.Race to Faction.InternalName
2015-07-14 18:50:39 +03:00
abcdefg30
15c07d94ac Add repairing and unit repaired sounds to fix 2015-01-15 20:16:24 +01:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
reaperrr
654f56c5d5 Moves Attack, Armament, Move, Air traits and activities as well as anything required by them to Mods.Common.
Extracts Exit from Production into its own trait.
2015-01-04 05:24:28 +01:00