Commit Graph

4 Commits

Author SHA1 Message Date
Paul Chote
7c67b10d28 Add a secondary texture coordinate to Vertex. 2016-04-15 16:46:47 -04:00
Paul Chote
be29ec5342 Use explicit shader attributes. 2015-12-26 12:50:33 +00:00
Paul Chote
d5fd8e5828 Use varyings for masks instead of overloading gl_TexCoord. 2015-10-17 22:28:19 +01:00
Paul Chote
a00696ec3b Add core voxel rendering code. 2013-06-04 20:40:24 +12:00