Commit Graph

12 Commits

Author SHA1 Message Date
teees
8724ed29bc Support dynamic offsets in ActorPreviews. 2016-06-15 20:36:08 +01:00
reaperrr
fd5a597966 Move Render traits to Traits.Render namespace 2016-04-15 20:43:04 +02:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
Paul Chote
fe60f5a77f Introduce Turreted.WorldOrientation. 2016-01-27 21:32:21 +00:00
teees
19036d1927 Disable WithVoxelTurret until build/transform complete 2015-12-14 12:10:40 +01:00
atlimit8
54b03c92d8 Support loading multiple turret facings 2015-10-02 21:58:02 -05:00
atlimit8
9acf121eb1 Replace ActorInfo.Traits.WithInterface with ActorInfo.TraitInfos<T>() 2015-09-21 15:50:57 -05:00
atlimit8
09984683a7 Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types 2015-09-19 09:56:14 -05:00
atlimit8
45112cfa76 Remove redundant IBodyOrientation[Info] & replace with BodyOrientation[Info] 2015-09-15 22:57:08 -05:00
reaperrr
e527513cbd Made voxel turret and barrel traits upgradable. 2015-08-08 18:13:27 +02:00
Matthias Mailänder
7e1c3047f6 move generic Voxel render traits to Mods.Common 2015-05-14 17:02:47 +02:00