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8aae1ff7d5c0e66ec822ed8f37981134cc3fa8ca
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13 Commits

Author SHA1 Message Date
Bob
73f6d5c71c Infrastructure for removing Categories and UnitCategory. Also, changed defensive structures to be in the same build-queue as normal structures. (mod it if you don't like it) 2010-01-14 14:13:49 +13:00
Bob
6df3420e61 imported the original aftrmath.ini, some defaults, a slight hack in converter that we don't use yet. 2010-01-13 13:14:08 +13:00
Chris Forbes
e7d1407458 fixed turret InitialFacing and ROT 2010-01-13 10:13:55 +13:00
Bob
35a4308476 bugfix ("MovementType: Track" is actually in the emitted yaml now!) and some slight changes to how the optimizer works. 2010-01-13 00:53:28 +13:00
Chris Forbes
1c0aecaaa4 miniyaml is a bit more mini than i thought. 2010-01-12 22:45:45 +13:00
Chris Forbes
ee14b0a670 movementtype 2010-01-12 22:00:00 +13:00
Bob
a0bf4f1e0f Moved speed from Mobile/Heli/Plane to Unit. 2010-01-12 21:22:28 +13:00
Bob
901d48edfa Moved ROT from Mobile/Heli/Plane to Unit. 2010-01-12 21:11:38 +13:00
Bob
0c473aa941 testing Inherits; seems to work. Also, the Converter knows a bit about Inherits now. 2010-01-12 19:33:14 +13:00
Bob
5afedbf001 BuiltAt in RulesConverter 2010-01-12 16:58:05 +13:00
Chris Forbes
6fae4ed968 AttackBase porting 2010-01-11 19:19:15 +13:00
Chris Forbes
4b19f1dfe5 sight moved to Unit/Building 2010-01-11 18:37:35 +13:00
Chris Forbes
50b138e2de aftermath rules in yaml too. 2010-01-11 18:31:50 +13:00
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