Commit Graph

64 Commits

Author SHA1 Message Date
penev92
f57625f9e6 Add WormAttack notification, fix worm min count and spawn interval
Enhance usage of WormManager Minimum and Maximum properties, add escape radius to AttackSwallow
2014-12-13 14:06:56 +02:00
penev92
c4efd269d4 Step three in implementing sandworms
Removed/fixed comments

Code style fixes

Fixed AttackWander, addressed style nits

Fix Travis crash
2014-12-13 14:02:44 +02:00
penev92
1057f8ff3b Second implementation of Sandworms
Fix tabs in AttackSwallow.cs
2014-12-13 14:02:43 +02:00
Matthias Mailänder
6f5e25f608 remove map Brimstone 2014-10-28 07:37:10 +01:00
Matthias Mailänder
5d5bf1459f added Vladimir's Folly
http://resource.openra.net/maps/1639/
2014-10-26 19:45:30 +01:00
Matthias Mailänder
8d6d09a394 added Desert Twister by @psydev
http://resource.openra.net/maps/990
2014-10-26 15:54:02 +01:00
Matthias Mailänder
282f23b082 added Oasis Conquest
http://resource.openra.net/maps/1470
2014-10-26 15:53:45 +01:00
Paul Chote
cf2d30d80a Update map yaml formatting. 2014-10-19 21:06:50 +13:00
abcdefg30
128ae6e1b7 Fixed wrong constructionyard placing on map brimstone 2014-09-27 14:46:21 +02:00
Mustapha
8b0eb279c3 Added "Pasty Mesa" map and some tile fixes 2014-07-22 16:48:57 +03:00
Matthias Mailänder
a550febc94 categorize shellmaps 2014-07-06 21:04:03 +02:00
Matthias Mailänder
3c502117a5 Merge pull request #5804 from MustaphaTR/d2k-shellmap
Better Shellmap to D2K
2014-07-04 11:44:17 +02:00
Mustapha
c842f1cbc1 High Resolution Fix 2014-07-04 12:37:47 +03:00
Mustapha
432638dcfa added mount idaho map 2014-07-03 09:59:07 +03:00
Mustapha
e13f8873c0 New Shellmap 2014-07-03 09:51:36 +03:00
Matthias Mailänder
4587ce6cd2 fix remaining errors spotted by new player lint check 2014-06-22 13:34:09 +02:00
Matthias Mailänder
8fc6fe10f2 Death Depths: 6 players to 2 2014-04-05 19:41:33 +02:00
Matthias Mailänder
c5be6b9877 Venac Ditch: 4 players to 2 players 2014-04-05 19:28:59 +02:00
Matthias Mailänder
e496f2a36d randomized bricks 2014-01-16 20:59:16 +01:00
Matthias Mailänder
ca770e89c3 merged the bottom of the big rock 2014-01-16 20:50:50 +01:00
Matthias Mailänder
b9cdbaebbf merged the giant crater into one tile 2014-01-16 20:50:50 +01:00
Matthias Mailänder
40834d1701 fixed and randomized the rock and sand tiles on all maps 2014-01-03 22:27:49 +01:00
Paul Chote
996877d9e5 Upgrade mod rules to match engine changes. 2013-12-26 20:42:13 +13:00
Matthias Mailänder
9db32178b3 remove executable bits from brimstone map 2013-12-25 09:39:43 +01:00
Paul Chote
cd2a1cb30f Upgrade shipped maps to format 6. 2013-12-08 11:33:04 +13:00
Igor Popov
f5d5a3ca8e Update distributed maps with RequiresMod where it's missing 2013-12-07 03:50:41 +04:00
Paul Chote
2016448471 Fix Brimstone starting configuration.
Starting with a walled MCV is terrible for polish.
This gives the player a construction yard instead.
2013-12-04 10:24:55 +13:00
Matthias Mailänder
eabe16b1ff remove 2 low details maps 2013-08-17 23:31:24 +02:00
Matthias Mailänder
ce01eca4d7 clean up d2k map folder
- removed Forgotten Path as it lacks quality
- replaced small originals with larger/modded versions
2013-06-16 22:39:42 +02:00
Matthias Mailänder
ae8c556187 added Imperial Basin
http://content.open-ra.org/index.php?p=detail&table=maps&id=1028
2013-06-16 22:34:03 +02:00
psydev
0c12dcb3c3 added forgotten_path map by Holloweye 2013-05-11 21:30:13 -07:00
psydev
30e953646d added larger revision of dune_boogie map 2013-05-08 11:02:52 -07:00
psydev
6caadfcd8a renamed sand_everywhere; added larger version 2013-05-04 21:11:59 +12:00
psydev
0f1ebeba23 updated sand_everywhere map 2013-05-04 20:59:44 +12:00
psydev
c0a08fd7f9 added d2k map, sand_everywhere 2013-05-04 20:59:44 +12:00
Scott_NZ
ca80ac2d1f Start moving towards saner RA widget logic. This switches players to observer mode after they have finished playing in RA/D2k and removes some legacy code. 2013-04-26 13:50:14 +12:00
psydev
456b225c42 map updated & mcv speed 6 2013-04-16 03:10:58 -07:00
psydev
b688b268a0 added Brimstone map by sanedisruption 2013-04-16 03:03:46 -07:00
psydev
ab5082a9cb updated dune_boogie.oramap 2013-04-16 01:27:32 -07:00
psydev
8579f83e63 updated two maps, dune_boogie & dead_in_motion rdx 2013-04-15 05:30:19 -07:00
psydev
22cf0c7de6 new map, dune_boogie 2013-04-13 09:13:23 -07:00
Matthias Mailänder
5249a17d48 d2k: add Tuck's Sietch remake
by DraLUSAD from
http://www.sleipnirstuff.com/forum/viewtopic.php?f=83&t=16009
2012-12-12 09:46:26 +13:00
Matthias Mailänder
96a088f998 merge Dune 2000 "Rounded Edges" mod
Changes include:
 - bibs have been removed
 - building offset and selection boxes adapted
 - units and turrets leave husks
 - siege tank barrel won't rotate anymore
 - AI capable of building all units using all queues
 - bullet traces
 - windtrap animations
 - unit balance (mix of Dune II, Dune 2000 and Red Alert)
 - repair pad animation
 - no more obsessive "silos needed"
 - defense building queue → heavy armor queue
 - medics (using thumper graphics)
 - no buildable aircrafts anymore
 - harvesting has been slowed down
2012-12-04 10:08:14 +13:00
Igor Popov
5f47b7b7fc add 3v3 d2k map by Combine; add 2 ra maps by Holloweye (conquest + minigame) 2012-08-20 13:54:11 +12:00
Matthias Mailänder
d98cdd5331 new d2k map: Venac ditch by Combine
http://content.open-ra.org/?p=detail&table=maps&id=635
2012-08-14 11:01:18 +12:00
Matthias Mailänder
5e6b8deec1 remove ugly test map again 2012-07-15 18:39:48 +02:00
Chris Forbes
2100484598 fix name of the-duell map for d2k; space breaks rpm build 2012-07-15 12:40:58 +12:00
Matthias Mailänder
959875c709 added special infantry, fixed UI, added new map 2012-06-16 14:17:35 +02:00
Matthias Mailänder
db0e1eabc7 replace RA conyard with D2k carryall for colorpicker 2012-06-15 17:03:40 +02:00
Matthias Mailänder
722c7a5f7d +resampled sounds, readded and completed Arrakis tileset
all tilesets combined into one without redundancy
2012-06-14 21:09:44 +02:00