alzeih
|
6d2f2378e9
|
Tidy up OutOfSync, Blaming of Tick, ToString in Order
|
2010-04-09 14:51:14 +12:00 |
|
alzeih
|
c8bc0c51cd
|
that was stupid
|
2010-04-09 14:51:13 +12:00 |
|
alzeih
|
cfa3ef1475
|
OutOfSync is more verbose
|
2010-04-09 14:51:11 +12:00 |
|
Chris Forbes
|
668f377301
|
holding shift while building adds 5
|
2010-03-21 20:54:39 +13:00 |
|
Bob
|
9017aa9cd6
|
oops, NoDelay :S
|
2010-03-21 18:35:13 +12:00 |
|
Chris Forbes
|
16f9f5ce89
|
lots more fixes; still doesnt work
|
2010-03-17 23:29:55 +13:00 |
|
Chris Forbes
|
b1d7f1fd69
|
added World.NeutralPlayer
|
2010-03-17 19:19:35 +13:00 |
|
Bob
|
962f1fa9b7
|
fix round-trip-time bug
|
2010-03-10 17:33:04 +13:00 |
|
Bob
|
79ce7c15d5
|
replays.
|
2010-03-10 15:58:03 +13:00 |
|
Paul Chote
|
cddefb3919
|
Game loads to main menu; "Connect to server" connects to localhost:1234. "Quit" quits.
|
2010-03-09 19:04:05 +13:00 |
|
alzeih
|
7881deca30
|
Everything is now OpenRA, not OpenRa
|
2010-02-27 21:10:22 +13:00 |
|