Commit Graph

15 Commits

Author SHA1 Message Date
teinarss
27f1a7ab27 Use out var syntax 2020-08-19 18:11:07 +01:00
abcdefg30
889e2152a4 Cache ProjectedCellBounds during load time 2020-07-08 18:37:50 +02:00
abcdefg30
67fd71ab92 Add a ProjectedCellLayer and use it in Shroud.cs 2020-06-19 18:31:51 +02:00
Paul Chote
86f61298e6 Replace ITraitInfo interface with TraitInfo class. 2020-05-21 13:01:04 +02:00
tovl
695d9a6cb1 Centralize shroud changes in one pass to improve performance. 2020-01-12 04:50:25 +01:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
Paul Chote
04bad1ae66 Add MinRange support to AffectsShroud. 2019-12-23 13:53:08 +01:00
Paul Chote
78a70be0d4 Fix and enable SA1133, SA1134 style rules. 2019-05-24 10:47:57 +02:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Paul Chote
36fccbc453 Add Checkbox/Dropdown to lobby options yaml fields. 2017-12-12 22:43:11 +01:00
Paul Chote
ea32c758eb Expose default UI labels and tooltips to yaml. 2017-12-12 22:43:11 +01:00
Paul Chote
2c17780b94 Make ShroudInfo fields readonly. 2017-12-12 22:43:11 +01:00
Paul Chote
97cdce7448 Add additional metadata to lobby options. 2017-12-12 22:43:11 +01:00
Matthias Mailänder
8ae2a65d9d Shroud is actually a player trait. 2017-08-26 22:47:48 +01:00