teinarss
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27f1a7ab27
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Use out var syntax
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2020-08-19 18:11:07 +01:00 |
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abcdefg30
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889e2152a4
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Cache ProjectedCellBounds during load time
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2020-07-08 18:37:50 +02:00 |
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abcdefg30
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67fd71ab92
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Add a ProjectedCellLayer and use it in Shroud.cs
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2020-06-19 18:31:51 +02:00 |
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Paul Chote
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86f61298e6
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Replace ITraitInfo interface with TraitInfo class.
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2020-05-21 13:01:04 +02:00 |
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tovl
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695d9a6cb1
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Centralize shroud changes in one pass to improve performance.
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2020-01-12 04:50:25 +01:00 |
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abcdefg30
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23b3c237b7
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Update the year numbers in all license headers to 2020
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2020-01-05 17:00:34 +00:00 |
|
Paul Chote
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04bad1ae66
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Add MinRange support to AffectsShroud.
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2019-12-23 13:53:08 +01:00 |
|
Paul Chote
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78a70be0d4
|
Fix and enable SA1133, SA1134 style rules.
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2019-05-24 10:47:57 +02:00 |
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abcdefg30
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cadbd0d9ab
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Change the year number in all cs headers from 2018 to 2019
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2019-01-26 23:15:21 +01:00 |
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Arular101
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8a60918841
|
Update copyright notice year to 2018
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2018-01-17 00:47:34 +01:00 |
|
Paul Chote
|
36fccbc453
|
Add Checkbox/Dropdown to lobby options yaml fields.
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2017-12-12 22:43:11 +01:00 |
|
Paul Chote
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ea32c758eb
|
Expose default UI labels and tooltips to yaml.
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2017-12-12 22:43:11 +01:00 |
|
Paul Chote
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2c17780b94
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Make ShroudInfo fields readonly.
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2017-12-12 22:43:11 +01:00 |
|
Paul Chote
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97cdce7448
|
Add additional metadata to lobby options.
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2017-12-12 22:43:11 +01:00 |
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Matthias Mailänder
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8ae2a65d9d
|
Shroud is actually a player trait.
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2017-08-26 22:47:48 +01:00 |
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