Paul Chote
|
ea32c758eb
|
Expose default UI labels and tooltips to yaml.
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2017-12-12 22:43:11 +01:00 |
|
Paul Chote
|
99908c4d80
|
Move hardcoded list of lobby options into yaml.
|
2017-12-12 22:43:11 +01:00 |
|
Paul Chote
|
97cdce7448
|
Add additional metadata to lobby options.
|
2017-12-12 22:43:11 +01:00 |
|
Mustafa Alperen Seki
|
c69df4eedf
|
Make subfactions use UI for their main faction
So it won't crash if a human player uses them.
|
2017-12-11 23:43:10 +01:00 |
|
Paul Chote
|
6633483d12
|
Increase infantry mouse bounds to improve usability.
|
2017-12-11 19:45:07 +01:00 |
|
Paul Chote
|
c87409ed1a
|
Remove legacy bounds code.
|
2017-12-11 19:45:07 +01:00 |
|
reaperrr
|
1a20dd15cb
|
Fix D2k hightech factory sprite offsets
To match original.
|
2017-12-08 02:41:11 +02:00 |
|
reaperrr
|
2218b1a078
|
Fix terrain type of d2k tile #401
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2017-12-08 02:41:11 +02:00 |
|
reaperrr
|
ce88d50d9c
|
Fix offset and animation speed of D2k refinery smoke overlay
|
2017-12-08 02:41:11 +02:00 |
|
Paul Chote
|
eb3ab682e8
|
Remove unused hotkeys from each mod.
|
2017-12-08 01:29:15 +01:00 |
|
Paul Chote
|
35a3df3736
|
Duplicate default hotkeys in yaml.
|
2017-12-08 01:29:15 +01:00 |
|
Mustafa Alperen Seki
|
f4086e4fe0
|
Update one of the dead worm tiles
|
2017-12-02 05:18:19 +01:00 |
|
Pavel Penev
|
77ae802b9c
|
Added D2k asset installer d2k-e
|
2017-12-02 00:08:50 +01:00 |
|
Pavel Penev
|
8f5787a57f
|
Added D2k asset installer d2k-d
|
2017-12-02 00:08:50 +01:00 |
|
Pavel Penev
|
45a2f5e6c1
|
Added D2k asset installer d2k-c
|
2017-12-02 00:08:50 +01:00 |
|
Pavel Penev
|
649971d517
|
Renamed D2k asset installers to systematize namings
|
2017-12-02 00:08:50 +01:00 |
|
Mustafa Alperen Seki
|
2043576857
|
Add Modified Outpost tooltip to Ordos4.
|
2017-11-26 16:53:17 +01:00 |
|
Mustafa Alperen Seki
|
15b77f8d91
|
Add Harkonnen 5
|
2017-11-26 16:53:17 +01:00 |
|
Mustafa Alperen Seki
|
43d100246f
|
Remove ^TowerHusk:
|
2017-11-26 15:26:44 +01:00 |
|
Mustafa Alperen Seki
|
73134b0417
|
Rename D2K vehicle husks
|
2017-11-26 15:26:44 +01:00 |
|
reaperrr
|
e215c5019e
|
Fix regressions introduced by #13998
|
2017-11-25 03:55:56 +02:00 |
|
reaperrr
|
56b6aabbb8
|
Use new IAutoRenderSize for determining actor render bounds
|
2017-11-21 01:00:09 +02:00 |
|
Mustafa Alperen Seki
|
ca1448c7ba
|
Add Support of Types for GivesBuildableArea
|
2017-11-20 16:17:13 +02:00 |
|
Mustafa Alperen Seki
|
7b12cf887d
|
Add Harkonnen 6b
|
2017-11-19 16:21:42 +01:00 |
|
reaperrr
|
e0e1f56af5
|
Adapt D2k to low power/power down refactor
|
2017-11-13 03:09:05 +02:00 |
|
Mustafa Alperen Seki
|
bfe540cd8b
|
Add Harkonnen 6a
|
2017-11-03 08:32:04 +01:00 |
|
abcdefg30
|
4bca0c4c24
|
Fix devastators being carryable while overloading
|
2017-10-08 18:48:28 +01:00 |
|
abcdefg30
|
49e1af7f3f
|
Fix the devastator lint warnings
|
2017-10-08 18:48:28 +01:00 |
|
abc013
|
dfe2076826
|
Fix passive vehicles can become ranks
|
2017-10-06 22:24:24 +02:00 |
|
Matthias Mailänder
|
d64a9e6afc
|
Add Devastator reactor overload upon deployment
|
2017-10-06 18:14:17 +02:00 |
|
Paul Chote
|
64afe4cfde
|
Display (attack|assault)move-blocked cursor outside map bounds.
This makes them consistent with the regular move order.
|
2017-09-30 14:33:40 +02:00 |
|
Paul Chote
|
25e88008ef
|
Make the mute hotkey global.
|
2017-09-15 23:06:38 +02:00 |
|
Paul Chote
|
c759a68492
|
Move hardcoded screenshot hotkey into yaml.
|
2017-09-15 23:06:38 +02:00 |
|
Paul Chote
|
7459050af9
|
Rework global music hotkey bindings.
|
2017-09-15 23:06:38 +02:00 |
|
Paul Chote
|
3575e82078
|
Add assault move to D2K.
|
2017-09-11 19:08:33 +02:00 |
|
Paul Chote
|
a81749e102
|
Add frontend code for issuing assault move orders.
|
2017-09-11 19:08:33 +02:00 |
|
Paul Chote
|
2a6bb0678e
|
Move hardcoded support power keys into yaml.
|
2017-09-10 21:30:55 +02:00 |
|
Paul Chote
|
4f00d62237
|
Move hardcoded production keys into yaml.
|
2017-09-10 21:30:55 +02:00 |
|
Paul Chote
|
23382dc508
|
Remove dummy d2k support bin overlay.
|
2017-09-10 15:25:43 +02:00 |
|
Matthias Mailänder
|
fd0c34bf61
|
Fix death hand missile offsets.
|
2017-09-02 15:10:35 +02:00 |
|
Matthias Mailänder
|
2980decc93
|
Fix the Dune 2000 missile overlay offset.
|
2017-09-02 15:10:35 +02:00 |
|
Matthias Mailänder
|
855f1816f4
|
Tweak the time until hatch opening and rocket away.
|
2017-09-02 15:10:35 +02:00 |
|
Matthias Mailänder
|
4526344eed
|
Add WithNukeLaunchAnimation and -Overlay traits.
|
2017-09-02 15:10:35 +02:00 |
|
reaperrr
|
28ffcfea3c
|
Upgrade rule for setting VTOL to true for CanHover actors
|
2017-08-31 18:03:59 +02:00 |
|
Paul Chote
|
9a5b5d9b6f
|
Unhardcode music control hotkeys.
|
2017-08-31 12:33:34 +02:00 |
|
Forcecore
|
72236b66f6
|
D2K Thumper deploy animation fix
|
2017-08-27 13:22:00 +02:00 |
|
Paul Chote
|
1e0148e092
|
Migrate ButtonWidget to NamedHotkey.
|
2017-08-25 21:56:52 +02:00 |
|
Matthias Mailänder
|
988353e431
|
Remove cloak sounds not featured in the original.
closes #9519
|
2017-08-25 19:42:38 +02:00 |
|
Matthias Mailänder
|
dc72b8080c
|
Fix Dune 2000 harvester husk offset.
Closes #10087.
|
2017-08-24 11:28:06 +02:00 |
|
C. Helmig
|
80b69af30c
|
d2k: sonic weapon fix.
Works around buggy friend-foe discrimination (/Falloff) for sonic weapon. Damage values closer to original game. (Fixes #13850)
|
2017-08-23 13:02:54 +02:00 |
|