Commit Graph

19 Commits

Author SHA1 Message Date
Chris Forbes
8fc344adb7 rationalizing some fail 2009-12-28 14:49:43 +13:00
Chris Forbes
91a04dc96a bullets, missiles are all altitude-aware 2009-12-22 22:58:42 +13:00
Chris Forbes
e6e00d2010 tesla charges 2009-12-17 09:28:50 +13:00
Bob
87e5141600 TeslaZap. (Doesn't look much like real-ra, but it's only there for small-N frames, so no-one will notice, right? :) 2009-12-16 14:29:57 +13:00
Chris Forbes
5112cd2aa1 banned suicide 2009-12-16 11:44:50 +13:00
Chris Forbes
0a4db765a9 added force-fire capability 2009-12-16 11:35:13 +13:00
Chris Forbes
5bf3e05f03 routing modifier keys where they need to be 2009-12-16 11:31:53 +13:00
Chris Forbes
e4c9073884 much better sub behavior 2009-12-13 13:32:19 +13:00
Chris Forbes
5eb373790b submarine dive/surface works 2009-12-13 13:05:52 +13:00
Chris Forbes
170ee73b42 allows delaying of fire action 2009-12-13 12:48:04 +13:00
Chris Forbes
42bd51f2b0 moved weapon report from bullet/missile to attackbase 2009-12-13 12:26:49 +13:00
Chris Forbes
5580424011 infantry that sortof work 2009-12-12 19:58:44 +13:00
Chris Forbes
ff8de0b676 burst fire works 2009-12-07 17:23:28 +13:00
Chris Forbes
684fae36c2 GUN works; fixes dumb breakage in AttackBase 2009-12-06 22:00:57 +13:00
Chris Forbes
5382f5c627 prevent inappropriate weapons from being used 2009-12-06 21:40:06 +13:00
Chris Forbes
3d457c397d homing weapons more or less work now 2009-12-06 21:19:02 +13:00
Bob
74b7d21d4b renamed Actor.unitInfo to "Info"; other minor changes 2009-12-05 19:12:29 +13:00
Chris Forbes
49fac7f007 #90 V2 animations 2009-12-04 18:43:56 +13:00
Chris Forbes
bbbe23ae90 AttackBase in own file 2009-12-03 11:29:49 +13:00