Matthew Bowra-Dean
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4490a90332
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Changed IFolder implementations' priorities to be based on listing order in mod.yaml
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2010-10-28 22:21:54 +13:00 |
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Caleb Anderson
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253ccd6d9b
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Status bar with mouse position in editor
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2010-10-25 08:16:07 +13:00 |
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Paul Chote
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fc07f90f91
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Fix editor
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2010-10-16 12:06:29 +13:00 |
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Chris Forbes
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a2205e9031
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fix some dumb (nonfatal) crashes in the editor with nothing loaded
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2010-10-11 18:21:41 +13:00 |
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Chris Forbes
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1f047d439f
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back out editor icon hack -- it breaks the packaged editor on windows
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2010-09-22 19:26:09 +12:00 |
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Bob
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e390cf8ab0
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fix real-ra map importer when map isn't in game root
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2010-09-22 08:02:15 +12:00 |
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Iran
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2f8d81a0f7
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Fix OnFormClosing's MessageBox.Show under mono, unix newline and Environment.Newline didn't work, but Windows newline does work
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2010-09-19 22:39:00 +02:00 |
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Iran
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46486073ab
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Display icon while running the Editor under mono, cant test it on windows
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2010-09-19 19:31:10 +02:00 |
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Chris Forbes
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0330ef2b9e
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blah
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2010-09-18 19:57:45 +12:00 |
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Chris Forbes
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ce78944a9e
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more editor hax
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2010-09-18 13:30:12 +12:00 |
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Chris Forbes
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1fb336b7da
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unwtf the editor a bit
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2010-09-18 13:26:45 +12:00 |
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katzsmile
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e4d05407d9
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Added export minimap to PNG. Hided unfinished Tools and Bitmap import menus.
Added hack to render building roofs of they have same name but have "2" in name. (weap and weap2)
Signed-off-by: katzsmile <katzsmile@lead-games.com>
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2010-09-18 12:56:08 +12:00 |
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Paul Chote
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d530cf22da
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Include resources in the editor preview.
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2010-09-17 09:09:36 +12:00 |
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Chris Forbes
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94e5b02a39
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fix some editor weirdness (2/2)
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2010-09-17 07:58:06 +12:00 |
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Paul Chote
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d4182b1929
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Tweaks to minimap preview
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2010-09-16 22:54:49 +12:00 |
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katzsmile
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366cd02761
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Changed path text box to editable on save
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2010-09-16 22:32:35 +12:00 |
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katzsmile
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f549e7e5a8
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added map preview image on save and on load
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2010-09-16 22:32:35 +12:00 |
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katzsmile
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4cab7c7fc4
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added minimap preview
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2010-09-16 22:32:35 +12:00 |
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katzsmile
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e3939d4805
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Fixed most of bugs. Redone open/save dialog
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2010-09-16 22:32:35 +12:00 |
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katzsmile
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2ae6983bc2
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floater window changes
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2010-09-16 22:32:34 +12:00 |
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katzsmile
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ad00193a17
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Little fix for "indian" code
Signed-off-by: katzsmile <katzsmile@lead-games.com>
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2010-09-16 22:32:34 +12:00 |
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katzsmile
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d809fb1e7b
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Updated Map Editor:
New Open/Save dialogs
Added icon for program
Hacked Actors Tab.
Started work on floater with tools
Signed-off-by: katzsmile <katzsmile@lead-games.com>
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2010-09-16 22:32:34 +12:00 |
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Paul Chote
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303613b052
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Create valid maps for custom tilesets
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2010-09-15 19:31:21 +12:00 |
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Paul Chote
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be47fb55e8
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Initial support for custom tile sizes
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2010-09-15 19:31:21 +12:00 |
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Paul Chote
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226fd167e7
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Category dies in a fire
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2010-08-27 00:32:00 +12:00 |
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Bob
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7e67a5bb2d
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move calls to manifest ctor into ModData
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2010-08-21 18:26:16 +12:00 |
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Bob
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bcc3cd32ae
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merge call of FileSystem.LoadFromManifest into modData ctor
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2010-08-21 17:28:51 +12:00 |
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Bob
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38ffd30b28
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removing duplication wrt mounting FS packages
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2010-08-21 17:27:54 +12:00 |
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Bob
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15bd58ddce
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extracting world-specific data from Game
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2010-08-21 17:11:26 +12:00 |
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Bob
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10b7ece62e
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new mapactor init stuff
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2010-08-01 19:38:39 +12:00 |
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Chris Forbes
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eb85189c24
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transparently upgrade maps produced by buggy converter
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2010-08-01 18:42:48 +12:00 |
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Chris Forbes
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9bd808fcb8
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generate a neutral player
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2010-08-01 18:38:38 +12:00 |
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Chris Forbes
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f8f1e2a531
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add warning on window close with modified map
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2010-08-01 18:12:03 +12:00 |
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Chris Forbes
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724df5ad54
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add central-conflict and marooned-ii via new importer
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2010-08-01 18:02:02 +12:00 |
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Chris Forbes
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ab9e7ce672
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replace editor toolbar with menus
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2010-08-01 16:59:19 +12:00 |
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Chris Forbes
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d5f12dd8ee
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trim down license spam in all files
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2010-07-18 16:48:21 +12:00 |
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Paul Chote
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9875a968bc
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Map ctor no longer assumes anything about mods (fixes cnc custom-map crash)
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2010-07-17 12:03:25 +12:00 |
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Paul Chote
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59f931b2f8
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Rip out preview.pngs
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2010-07-15 21:47:03 +12:00 |
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alzeih
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5925453ab8
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PaletteFromCurrentTheatre (pchote: amended)
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2010-07-12 03:09:51 +12:00 |
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alzeih
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dc1e36f653
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smite some more compile warnings (amended to add minimap changes)
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2010-07-12 00:51:58 +12:00 |
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Paul Chote
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202d1a38d5
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Specify valid filetypes in tilesets
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2010-06-30 20:25:32 +12:00 |
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Paul Chote
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915c9460cf
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Theater specific artwork done properly
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2010-06-28 12:38:35 +12:00 |
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Paul Chote
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560c3ce5af
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Regress the editor so it actually works
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2010-06-27 23:59:54 +12:00 |
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Paul Chote
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4def9e0eae
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Fix Editor
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2010-06-27 23:14:43 +12:00 |
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Paul Chote
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49d7833b04
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Fix editor
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2010-06-26 14:56:51 +12:00 |
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Paul Chote
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bf6b2da1a8
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Unhardcode terrain types. Needs a bit more work re initialization and bridges
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2010-06-26 10:55:29 +12:00 |
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Chris Forbes
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c83f78f259
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fix it on nonwindows too
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2010-06-18 18:34:33 +12:00 |
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Chris Forbes
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8afb17c3f5
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default somewhere sensible in editor (by not failing at '\')
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2010-06-18 18:33:06 +12:00 |
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Chris Forbes
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02350e6ac8
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unbitrot cnc (editor); add mod name to editor title
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2010-06-11 18:23:03 +12:00 |
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Chris Forbes
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a399e0b682
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strip 'locate game root' crap from game & editor; chrono both CAs
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2010-05-27 21:13:35 +12:00 |
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