RoosterDragon
98c4eaca83
Fix IDE0032
2023-03-14 13:41:25 +02:00
abcdefg30
5bf7fe852c
Remove the copyright year numbers
2023-01-11 11:58:54 +02:00
abcdefg30
6a31b1f9f3
Update the copyright header year
2022-05-28 00:35:10 -05:00
penev92
6fb228ddd1
Fixed Mp3Loader and OggLoader not resetting stream position
2022-01-09 18:40:32 +01:00
penev92
87b92b53a4
Reworked ISoundFormat.LengthInSeconds implementations
2022-01-09 18:40:32 +01:00
penev92
abea3a0f74
Fixed AudFormat and WavFormat implementations of ISoundFormat.LengthInSeconds
...
- Fixed a rounding issue in `WavReader.WaveLength()`.
- Fixed `AudReader.SoundLength()` not resetting the stream position.
- Fixed crashes caused by disposed streams because `LengthInSeconds` would try and calculate the length on the fly. It is now precalculated and cached (making it consistent across all 5 current `ISoundFormat` implementations).
- Fixed a crash in `AudReader.LoadSound()`'s `out Func<Stream> result` because that func would try and access the disposed stream's `Length` property. That works for `SegmentStream`, but not for `FileStream`.
- Fixed frameCount/soundLength label positioning in the AssetBrowser window to avoid text clipping .
2022-01-09 18:40:32 +01:00
Matthias Mailänder
b2f18ad0ad
Add support for .ogg files.
2021-07-12 00:35:16 +02:00
Paul Chote
25c095619a
Parse Mp3 length from metadata tags.
2021-07-07 15:20:47 +02:00
Matthias Mailänder
407372268d
Add support for .mp3 files.
2021-07-07 15:20:47 +02:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
teinarss
4a1e4f3e16
Use expression body syntax
2021-03-07 13:00:52 +00:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
reaperrr
82be8d9990
Move AUD support to Mods.Cnc
2019-12-09 22:06:53 +01:00
reaperrr
65728bc032
Move VocLoader to Mods.D2k
...
While this is strictly speaking a D2 format, any
D2 mod is pretty much guaranteed to use Mods.D2k,
so this should be a good enough place to move it to.
2019-11-23 19:04:27 +01:00
Paul Chote
548de12e85
Add newlines after closing braces.
2019-06-08 13:20:14 +02:00
Paul Chote
ebd36891dc
Switch other struct types to default(T).
2019-06-08 13:19:57 +02:00
evgeniysergeev
3bc5b07277
Fix for System.IO.InvalidDataException in VocLoader
...
Fix for VOC version check
use cached value from MoveNext instead of try/catch section
2019-05-15 21:20:24 +02:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
RoosterDragon
7160c8a1a9
Allow multiple VocFormat streams.
...
VocFormat.GetPCMInputStream now returns independent streams, allowing multiple instances of the same source to be streamed.
2017-09-24 11:23:39 +01:00
RoosterDragon
7ed769421e
Providing streaming WavFormat data.
...
WavFormat.GetPCMInputStream now returns data that is streamed, rather than a MemoryStream.
2017-09-24 11:23:39 +01:00
RoosterDragon
9413d9595c
Providing streaming AudFormat data.
...
AudFormat.GetPCMInputStream now returns data that is streamed, rather than a MemoryStream.
2017-07-14 23:02:49 +01:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
RoosterDragon
226c0a050a
Dispose some sound streams.
2016-12-23 19:37:17 +00:00
reaperrr
61acbe70d6
Extract WavReader to own file and move it to FileFormats
2016-06-23 23:47:57 +02:00
reaperrr
f1882e2dd6
Rename ImaAdpcmLoader to *Reader and move it to FileFormats
2016-06-23 23:47:55 +02:00
reaperrr
415e0bb54c
Split AudReader from AudLoader and move it to FileFormats
...
We already separated loading from file format reading for sprites and videos.
2016-06-23 23:47:54 +02:00
reaperrr
ed210b380f
Move audio loaders from engine to mod level
2016-06-23 23:47:52 +02:00