RoosterDragon
53e9f44972
Spelling fixes
2023-03-02 20:11:54 +02:00
RoosterDragon
5b70d344cc
Fix IDE0038
2023-02-28 21:21:40 +02:00
abcdefg30
5bf7fe852c
Remove the copyright year numbers
2023-01-11 11:58:54 +02:00
abcdefg30
6a31b1f9f3
Update the copyright header year
2022-05-28 00:35:10 -05:00
Paul Chote
c88d1bbefa
Add WRot SLerp and axis-angle ctor.
...
These allow more complex calculations to be made
using rotations.
2021-08-21 13:45:41 +02:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
teinarss
e6db2c98d0
Make WRot readonly and use in parameter modifier
2020-12-01 22:54:39 +00:00
teinarss
27f1a7ab27
Use out var syntax
2020-08-19 18:11:07 +01:00
Paul Chote
70a86bed7a
Optimize WRot negation.
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The conjugate of a quaternion just negates the x/y/z components, so
there is no need to recalculate from scratch and throw away precision
by forcing a quat->euler->quat round trip.
2020-08-09 19:43:53 +02:00
Paul Chote
b417b267dd
Store quaternion components directly.
...
This avoids precision loss when combining rotations.
The equivalent Euler angles are calculated for external use
but the quaternion components are preferred for any further
internal calculations.
2020-07-17 15:02:32 +02:00
Paul Chote
3c9db4c2ac
Add WRot.Rotate to allow rotations to be combined.
2020-07-17 15:02:32 +02:00
Paul Chote
8c3793e7ea
Rename WRot.Zero to WRot.None.
2020-07-17 15:02:32 +02:00
Paul Chote
6dcde3af72
Allow voxel-based aircraft to pitch and roll.
2020-06-21 18:05:40 +02:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
Paul Chote
353db73381
Fix a collection of minor style violations.
...
This enables several new StyleCopAnalyzer rules to
be enabled immediately during migration.
2019-05-09 20:40:08 +02:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
RoosterDragon
e17ede34ef
Add Int32Matrix4x4 struct.
...
This allows matrices to be represented as a value type, and additionally allows avoiding array allocations when calculating rotations.
2018-03-21 12:07:53 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
RoosterDragon
bfe1804bf6
Fix some spellings.
2015-11-27 16:19:59 +00:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
RoosterDragon
a6cda967c2
Formatted all files.
...
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
Hellhake
5a97a4b63b
Fix StyleCop warnings in OpenRA.Game
2015-01-02 12:11:01 +01:00
Alexander Fast
070d00c678
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
RoosterDragon
67594b844a
Implemented IEquatable<T> to speed up equality comparisons.
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Actor, CPos, CVec, WAngle, WPos, WRange, WRot and WVec structs now implement IEquatable<T> which means unboxing/casting costs can be eliminated.
Also simplified the ToString method by concatenating components directly rather than using a format string since the overhead is a bit high for simple cases like this.
2014-05-23 08:04:43 +01:00
Paul Chote
4935266945
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00