Bob
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9af7b09e1d
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added WeaponInfo
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2009-10-13 20:57:43 +13:00 |
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Bob
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e86b0cdaa0
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extracted GameRules.FieldLoader from UnitInfo.cs
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2009-10-13 19:17:43 +13:00 |
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Bob
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9ba0a632e2
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Some parts of some buildings are pathable.
- not handling WEAP/FIX yet; that's special-case logic.
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2009-10-13 19:11:32 +13:00 |
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Chris Forbes
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0f0b4230c7
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local player buildings influence map, incrementally updated.
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2009-10-13 18:13:22 +13:00 |
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Chris Forbes
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3e0432464b
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building footprints
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2009-10-11 15:21:19 +13:00 |
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Chris Forbes
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0eee005d52
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duplication
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2009-10-11 09:57:32 +13:00 |
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Bob
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dc4c1cce1b
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fake buildings now work.
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2009-10-10 23:21:31 +13:00 |
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Bob
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4fa05a6d40
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sequences for the rest of the buildable buildings, and fixes to make HBOX and MSLO work
- HBOX and MSLO sprites are in temperat/snow mixes with .tem/.sno extensions (and not present in interior)
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2009-10-10 19:30:19 +13:00 |
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Chris Forbes
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9f0600efe4
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tent works, gun is a bit broken
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2009-10-09 23:34:20 +13:00 |
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Bob
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04dd5e68ba
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Added UnitInfo.
- units.txt turned into infantry.txt and vehicles.txt
- slight sidebar fixes
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2009-10-09 21:28:56 +13:00 |
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