Dmitri Suvorov
d625cbe1de
Updated commands layout
2015-07-05 02:38:09 +03:00
Dmitri Suvorov
2bc6bd74be
Display commands in alphabetical order
2015-07-05 02:37:55 +03:00
Dmitri Suvorov
6e4ab810d8
Fixed multiple enumeration of IEnumerable
2015-07-04 18:22:28 +03:00
Dmitri Suvorov
ad97fe850f
Removed redundant using
2015-07-04 18:18:11 +03:00
Dmitri Suvorov
88ffa3836e
Removed unused method GetNamedArg
2015-07-04 18:16:31 +03:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
Hellhake
90c948ebc3
Fix StyleCop warnings in OpenRA.Utility
2015-01-02 16:08:07 +01:00
RoosterDragon
b28d999131
Made SheetBuilder rely on global settings rather than global renderer.
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Additionally exposed an InitializeSettings method on game to initialize the global settings so that other classes can set up all the secret dependencies on the global settings required.
2014-12-22 17:39:19 +00:00
Guido L.
0806cca133
Prevent the creation of Logfiles in the Game Directory
2014-11-20 12:59:02 +01:00
ihptru
f971ff11ca
fixes crash in minimap generator for some of maps
2014-10-30 22:35:01 +03:00
Paul Chote
4f44cc1969
Load assets using absolute paths. Fixes #6717 .
2014-10-11 11:02:30 +13:00
Alexander Fast
08890b0994
Added IUtilityCommand and move default commands into Mods.Common.
2014-09-21 10:15:50 +12:00
Paul Chote
ff7b3541f4
Remove obsolete —upgrade-map-v5 and --setings-value commands.
2014-09-21 00:25:53 +12:00
Chris Forbes
87ff787f26
Merge pull request #5721 from RoosterDragon/stylecop-small-projects
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Run StyleCop on the smaller projects.
2014-06-23 19:09:04 +12:00
RoosterDragon
38617dc0a9
Run StyleCop on the smaller projects.
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Also add a copy of the rules to the CrashDialog and Irc projects.
2014-06-23 00:03:37 +01:00
Paul Chote
7cf2a32a2a
Revert "export health, cost and damage per section into a CSV file"
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This reverts commit 8249012e4b .
Conflicts:
OpenRA.Utility/Command.cs
2014-06-23 09:31:40 +12:00
Paul Chote
c8c05ea19c
Merge pull request #5451 from Mailaender/csv-dps
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Added CSV rule export to OpenRA.Utility.exe
2014-06-21 01:18:12 +12:00
RoosterDragon
22abf9b4c4
Remove and sort usings.
2014-06-18 21:43:35 +01:00
Matthias Mailänder
8249012e4b
export health, cost and damage per section into a CSV file
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closes #3855
2014-06-15 20:10:51 +02:00
Matthias Mailänder
69d86cfcf2
add automated language string extraction to utility
2014-06-10 09:24:28 +02:00
Pavlos Touboulidis
495ad989d8
Add dummy "perf" log channel to Utility
2014-05-17 14:26:54 +03:00
Paul Chote
d73af0190f
Add a new native-lua implementation.
2014-05-02 22:18:34 +12:00
Paul Chote
4935266945
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
ScottNZ
945a7121e4
Fix OpenRA.Utility not being able to locate mod assemblies on Windows. Fixes #4498
2014-02-22 13:17:40 +13:00
Matthias Mailänder
50bc073791
move legacy map import into the command line utility
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closes #4368
2014-01-03 16:45:40 +01:00
Paul Chote
bd334a6295
Introduce a mod/map upgrade tool.
2013-12-26 19:58:23 +13:00
Matthias Mailänder
9acfbc30e5
this is now sprite to PNG
2013-12-15 12:03:21 +01:00
Paul Chote
ffcfe051e0
Fix bitrotted command descriptions.
2013-12-12 20:30:48 +13:00
Paul Chote
8f737719fd
Rename utility --minimap to --map-preview.
2013-12-08 11:26:07 +13:00
Paul Chote
250a7cb349
Move map upgrading to OpenRA.Utility.
2013-12-08 11:25:54 +13:00
Matthias Mailänder
52ecac7336
allow mod override
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e.g. useful for legacy maps where RequiresMod: is not set
2013-12-05 19:27:40 +01:00
Matthias Mailänder
5a4fc712a9
added --minimap to OpenRA Utility
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closes #4195
2013-12-05 17:41:03 +01:00
Matthias Mailänder
06b0ce621f
mixed line endings → Unix line endings
2013-12-05 17:14:55 +01:00
Paul Chote
e3e2758bfb
Remove --userdir argument from Utility --extract.
2013-12-01 09:59:15 +13:00
Paul Chote
ed163aea82
Fix D2 shp parsing and make it a proper frame source.
2013-12-01 09:48:44 +13:00
Paul Chote
246c5e4526
Update Utility --shp to match.
2013-12-01 09:48:44 +13:00
Paul Chote
e636f99c48
Change Utility --png to accept all ISpriteSources.
2013-12-01 09:48:44 +13:00
Matthias Mailänder
b73ca27a8f
move vehicles to load sprites from DATA.R8 directly
2013-08-17 23:31:22 +02:00
Matthias Mailänder
8718a9cb44
load projectiles, muzzles and explosions from DATA.R8
2013-08-17 23:31:22 +02:00
Matthias Mailänder
bed3fc2498
replace the infantry sequences with transposed DATA.R8 frames
2013-08-17 23:31:22 +02:00
Matthias Mailänder
341522232e
migrate all other buildings to DATA.R8 sequences
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4th conyard might be for the Corrino faction
TODO: active animations are yet unused overlays
no need to render build-top for refineries
2013-08-17 23:31:22 +02:00
Matthias Mailänder
a7504b5dd9
load Dune 2000 walls directly from DATA.R8
2013-08-17 23:31:22 +02:00
Dan9550
1b6d79888f
Quick and esy way to get the hash of map files using OpenRA.Utility
2013-08-11 12:47:34 +10:00
Matthias Mailänder
c2d80d21f3
StyleCop clean Utility
2013-08-07 15:42:34 +02:00
Matthias Mailänder
6262aa846f
wire up the import from PNG to SHP button
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store everything in user directory to not junk up the game
and for file permissions on Mac/Linux when installed
2013-05-15 18:13:39 +02:00
Matthias Mailänder
893eab0fb1
document the hidden Dune II converter command
2013-04-27 12:22:50 +02:00
Matthias Mailänder
8226fd21f9
ship a proper SDK for modders
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including the OpenRA.TilesetBuilder.exe fixes #2316
and auto-generated trait documentation fixes #2437
compile Markdown to HTML for offline use
purge external files from the doc folder (moved to Wiki)
remove unused non-free Dune 2000 font
2013-03-20 17:04:38 +01:00
Chris Forbes
d0cf627b23
add --docs flag for utility
2013-03-20 15:12:58 +01:00
Matthias Mailänder
c75c72b525
made palette shadowindex configurable
2012-07-01 19:37:57 +12:00
Matthias Mailänder
769b5d7dc6
fixed OpenRA.Utility --remap
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now uses the mod parameter again
2012-06-24 12:32:52 +02:00