Commit Graph

39 Commits

Author SHA1 Message Date
Mustafa Alperen Seki
a45e0d9d0a Seperate Imperial and Harkonnen Sardaukars 2018-02-06 21:20:00 +01:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
C. Helmig
3b626e5ff7 Fixes tile error in #13047. See comment Item in #12868. 2017-06-07 18:54:39 +02:00
Paul Chote
df40d38b91 Rework read/write zip file loading/saving. 2017-05-29 12:20:32 +02:00
Paul Chote
0222ea675c Implement mod-defined package loaders. 2017-05-07 13:25:38 +01:00
abcdefg30
80f4feeab3 Let the map importer account for duplicate tiles 2017-03-17 20:00:18 +01:00
Mustafa Alperen Seki
a1d349ee38 Make map importer use spicebloom.spawnpoint instead of spicebloom 2017-01-15 20:17:50 +02:00
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
RoosterDragon
9f1c872340 Improve some exception types. 2016-09-11 15:14:44 +01:00
Paul Chote
3df9efb95d Rework mod enumeration / caching.
- Replaced ModMetadata.AllMods with Game.Mods.
- Store / reference mod Manifest instead of ModMetadata.
- Removes engine dependency on ModContent class.
2016-08-08 22:36:07 +01:00
Paul Chote
45a596953e Add a Utility class and update command interface. 2016-08-08 22:23:16 +01:00
Paul Chote
c706e68b73 Rework zip file updating. 2016-07-01 21:58:26 +01:00
Paul Chote
4a7ef68b39 Remove Map.SpawnPoints. 2016-03-18 20:16:25 +00:00
Paul Chote
65df25b1a4 Remove lazy loading of binary map data. 2016-03-18 20:16:24 +00:00
Paul Chote
82a9d69a51 Remove RulesetCache and push rule parsing to background thread. 2016-03-11 21:18:32 +00:00
Paul Chote
a3b1baa654 Extract default TileSet/Sequence dictionaries to ModData. 2016-03-11 21:18:32 +00:00
Paul Chote
617113fa86 Rework IReadWritePackage interface. 2016-02-28 10:18:50 +00:00
Oliver Brakmann
4f1fa3acec Merge pull request #10786 from pchote/mappreview-packages
Remove internal use of map paths.
2016-02-23 22:52:54 +01:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
Paul Chote
226081d379 Remove map saving shim method. 2016-02-21 16:11:36 +00:00
Paul Chote
573e26c887 Load and save maps using packages. 2016-02-21 16:11:35 +00:00
Paul Chote
b347fade71 Use IReadOnlyFileSystem in artwork loaders. 2016-02-18 18:12:31 +00:00
Matthias Mailänder
4012433e10 test and correct the ActorDataByActorCode 2016-01-10 21:56:26 +01:00
Oliver Brakmann
d4863badb6 Merge pull request #9397 from Herve-M/feat-utility-polish
Add basic arguments validation
2015-10-06 19:23:23 +02:00
Herve-M
1485dd1675 Add basic arguments validation 2015-10-03 17:21:21 +02:00
reaperrr
e913fbcb3f Enable no-stealth fremen in map importer 2015-09-26 15:17:19 +02:00
Pavel Penev
0494ffa120 Update the D2k map importer 2015-09-10 19:26:56 +01:00
Paul Chote
e8794032e0 Introduce initial PPos plumbing.
PPos is best thought of as a cell grid applied in
screen space.  Multiple cells with different
terrain heights may be projected to the same PPos,
or to multiple PPos if they do not align with the
screen grid.

PPos coordinates are used primarily for map edge
checks and shroud / visibility queries.
2015-07-27 19:34:49 +01:00
Paul Chote
7d62ac2b12 Merge RulesetCache.LoadDefaultRules and LoadMapRules. 2015-07-05 14:58:00 +01:00
Paul Chote
0dbbc00d0a Simplify editor/importer map creation. 2015-07-05 14:57:58 +01:00
Paul Chote
4b1f541f34 Reorganize actor and smudge loading.
The actor and smudge definitions are now stored
as raw MiniYamlNodes in the map.  It is now the
responsibility of the consumers to parse these
into real objects.
2015-04-30 07:06:14 +12:00
penev92
2402b56da7 Reorganize PlayerReference loading to enable upgrade rules for them.
The PlayerReference definitions are now stored
as raw MiniYamlNodes in the map.
2015-04-26 23:16:20 +03:00
Taryn Hill
4ed53c5952 Simplify return statements.
Remove redundant ‘this’.
Remove unused using directives.
Simplify LINQ chains.
Add some trait property descriptions.
Add readonly where viable.
Add fullstops to some yaml descriptions.
2015-04-01 12:33:17 -05:00
Paul Chote
84e85d8a5d Rename Image -> Images. 2015-03-30 20:20:36 +01:00
Paul Chote
4be5334a0e Add support for TS-style random tile variants. 2015-03-30 19:44:53 +01:00
David Jiménez
f15f1e41e8 Made int2 struct immutable 2015-03-20 13:54:01 +01:00
Paul Chote
6e08fd33c4 Update d2k map importer actor table. 2015-03-03 18:45:46 +00:00
penev92
da425f47e7 Initial implementation of D2k legacy map importer
Improve error handling; fix utility command description

Revert output location to working directory for both map importers

Rework how the map tiles get populated

Remove actor comments
2015-02-18 13:16:32 +02:00