Commit Graph

36 Commits

Author SHA1 Message Date
Remco van der Zon
a07697be03 Pause the game option.
Game is paused when PAUSE on the keyboard has been hit. It can also be unpaused this way.
2012-05-16 17:35:10 +02:00
Chris Forbes
bc6af1841b fix indents everywhere 2011-10-18 15:10:17 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Paul Chote
b0425aff3b Renormalize line endings and fix copyright headers again. 2011-04-07 21:15:42 +12:00
Chris Forbes
82dea40261 provide a way to grab the laggy clients 2011-03-12 22:55:40 +13:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Paul Chote
06612d0f68 Add a mechanism for custom drop messages. Implement for kick. 2011-01-15 13:49:46 +13:00
Paul Chote
40b0408ce7 Fix #453. Bogus crash when desyncing. 2011-01-05 13:09:25 +13:00
Chris Forbes
1409016cbd (gecko) Allow mods to override order validation 2010-11-05 19:48:26 +13:00
Bob
3df310df6e halve bandwidth usage 2010-10-16 22:25:31 +13:00
Bob
c2b3a749ca change IConnection interface wrt sending 2010-10-16 21:05:14 +13:00
Bob
7ca9fcdac9 run the shellmap even while the lobby shows. remove Widget.SpecialOneArg 2010-10-12 18:33:16 +13:00
Bob
20276291ce move Game.world onto OrderManager. use call IssueOrder on world and/or on orderManager, not on Game 2010-10-12 17:30:27 +13:00
Bob
cb1deacbb2 pass world into CheckSync. don't pass world into Widget.DrawInner 2010-10-12 17:24:12 +13:00
Bob
10bf85f57e move Game.Current{Host,Port} into orderManager 2010-10-12 17:24:03 +13:00
Bob
17990ab8b7 move LobbyInfo onto OrderManager 2010-10-12 17:24:00 +13:00
Bob
f8776d773d extract FrameData from OrderManager. fix disconnect bug in NetworkConnection 2010-10-12 17:22:17 +13:00
Bob
915ad7fb7b extract replay saving from OrderManager 2010-10-12 17:22:12 +13:00
Bob
9eaa0e5765 extract SyncReport class from Game 2010-08-21 17:59:17 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Paul Chote
fdc85b6e48 Don't spam logs and replays all over my home directory kthx.
Logs and replays are written to subdirectories of the "Support" folder. Default location is <game dir>/Support/; Can be overridden on game start.
2010-07-08 18:11:28 +12:00
Chris Forbes
5cdc47ea6b ordermanager will dispose IDisposable connections on dispose 2010-05-05 18:53:32 +12:00
Chris Forbes
9302440613 dispose the previous ordermanager (so the file will get closed, among other things) 2010-05-05 18:15:48 +12:00
Matthew
95eaa9d94a Fixed log and replay file paths to save into user home dir. 2010-05-04 16:34:30 +12:00
Chris Forbes
a22aa7ccb8 tidy up syncreport so it's just the interesting frame 2010-04-30 19:19:22 +12:00
Chris Forbes
ce36f40ee2 fail 2010-04-29 17:45:34 +12:00
Chris Forbes
e53bbfc523 clean up spurious usings 2010-04-29 16:32:26 +12:00
Chris Forbes
ff7321cb12 decent sync reports 2010-04-29 16:28:26 +12:00
Paul Chote
30a16ca4bd Print actors list on desync [squashed] 2010-04-13 22:03:15 +12:00
alzeih
bae27fc165 Ints are 4 bytes always (apparently), and Order's ToString is no longer broken 2010-04-09 14:51:15 +12:00
alzeih
6d2f2378e9 Tidy up OutOfSync, Blaming of Tick, ToString in Order 2010-04-09 14:51:14 +12:00
alzeih
c8bc0c51cd that was stupid 2010-04-09 14:51:13 +12:00
alzeih
cfa3ef1475 OutOfSync is more verbose 2010-04-09 14:51:11 +12:00
Bob
962f1fa9b7 fix round-trip-time bug 2010-03-10 17:33:04 +13:00
Bob
79ce7c15d5 replays. 2010-03-10 15:58:03 +13:00
alzeih
7881deca30 Everything is now OpenRA, not OpenRa 2010-02-27 21:10:22 +13:00