RoosterDragon
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8e89a6a696
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Simplify names, remove unused usings, remove redundant casts.
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2016-01-17 21:35:36 +00:00 |
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Pavel Penev
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8a44366667
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Merge Plane and Helicopter into Aircraft
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2015-10-01 20:15:41 +03:00 |
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atlimit8
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09984683a7
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Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
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2015-09-19 09:56:14 -05:00 |
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atlimit8
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6970959ef1
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.Trait[OrDefault]<Trait> => .Info.Traits.Get[OrDefault]<TraitInfo> where applicable
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2015-09-19 09:49:24 -05:00 |
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atlimit8
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45112cfa76
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Remove redundant IBodyOrientation[Info] & replace with BodyOrientation[Info]
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2015-09-15 22:57:08 -05:00 |
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Matthias Mailänder
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413baf9d8b
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rename WDist.Range to WDist.Length
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2015-07-09 10:55:38 +02:00 |
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Matthias Mailänder
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7447e0bf93
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rename WRange to WDist
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2015-07-09 10:55:38 +02:00 |
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Paul Chote
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8ae3afa3c5
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Properly clean up traits that used to hook only death.
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2015-05-29 19:21:35 +01:00 |
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penev92
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97e150e757
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Introduce ICallForTransport + carryall code fixes
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2015-05-26 12:43:35 +03:00 |
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Oliver Brakmann
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3924e2643d
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Clean up state properly when a Carryall's cargo has died
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2015-04-22 21:51:01 +02:00 |
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penev92
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665c82305e
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Fix carryalls telling carryables to unreserve when they are reserved for a different carryall;
Reserve carryable in FreeActorWithDelivery
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2015-04-15 00:40:06 +03:00 |
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penev92
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7608cb93b4
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Split CarryUnit into PickupUnit and DeliverUnit
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2015-03-22 16:58:15 +02:00 |
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penev92
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4eb67b328f
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Refactor AutoCarryall trait and rename to Carryall
Fixup Carryable
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2015-03-22 16:58:14 +02:00 |
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