abcdefg30
5bf7fe852c
Remove the copyright year numbers
2023-01-11 11:58:54 +02:00
abcdefg30
6a31b1f9f3
Update the copyright header year
2022-05-28 00:35:10 -05:00
Matthias Mailänder
0e7ad43425
Remove unused parameters.
2022-04-01 23:30:26 +02:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
reaperrr
2473b8763b
Rename methods/activities with Visual in them
...
While they may be only 'visual' in terms of influence/cell grid,
they all do update CenterPosition, which is essentially the
actual world position of the actor.
'Visual' would imply that it only affects the position where the
actor is drawn, which is inaccurate.
Furthermore, using the term 'Visual' here would make
naming future methods/properties related to visual interpolation
unnecessarily complicated, because that's where we might
need a real 'Visual(Only)Position'.
2021-03-08 11:19:11 +01:00
teinarss
13581c030d
Use in parameter for Target
2020-11-06 22:02:24 +01:00
Andre Mohren
006a87692a
Removed unused imports.
2020-07-28 18:22:51 +02:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
Hedog
2a6f2bbe0e
Update movement inside leap to show attack animation
2019-08-17 12:42:06 +02:00
tovl
3790169db9
Make Tick return bool
2019-07-03 20:42:19 +02:00
tovl
b9c302a73a
Move ChildActivity handling into base Activity class.
2019-07-03 20:42:19 +02:00
reaperrr
a10af382b4
Add plumbing for notifying traits of movement
...
More precisely, about start and stop of movement.
2019-03-30 16:24:47 +00:00
tovl
8191a6566b
Add missing self and optional pretick parameters to Queue, QueueChild and PrintActivity methods.
...
This means sequenceActivities needs to accept self as well.
2019-03-09 21:47:43 +00:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Paul Chote
4d3db0d454
Fix invalid target crash if Leap target dies.
2019-01-05 23:59:25 +01:00
Paul Chote
ae38133c9f
Use the CenterPosition as the starting position.
2019-01-05 19:54:38 +01:00
Paul Chote
0c7158efcd
Calculate Leap state on first run instead of construct.
2019-01-05 19:54:38 +01:00
abcdefg30
0ff4e466ee
Refactor Leap attack logic
2018-12-29 19:21:54 +01:00
Andre Mohren
b1a44086a0
Removed unused using directives.
2018-11-17 17:23:22 +00:00
Chris Forbes
d4ef841678
Convert masses of HashSet<string> to BitSet<DamageType>
2018-07-28 20:12:42 +01:00
Mustafa Alperen Seki
5e7e3bb011
Add DamageTypes to Kill() and make some traits use it.
2018-03-09 00:25:29 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
reaperrr
0c3a786d10
Merge Mods.RA into Mods.Cnc
2017-02-12 01:33:22 +01:00