Matthias Mailänder
a55a902ba5
added switchable ruler markings to editor
2013-04-02 11:16:02 +02:00
Matthias Mailänder
e82dd025f6
added toolbar buttons for pan and zoom
2013-04-02 08:37:51 +02:00
Matthias Mailänder
918f27575d
added total cash count to editor status bar
2013-03-29 23:20:52 +01:00
Matthias Mailänder
0a82bfe552
format TODO: uniformly to auto-generate task list in MonoDevelop
2013-03-27 09:45:17 +01:00
Matthias Mailänder
a0bd6f0d46
Map Editor beautification
...
- show full name + version of the loaded mod in titlebar
- added a help menu with useful links
- added icons to to the menu with tooltips
- added a toolbar to the editor, closes #2825
2013-03-26 15:42:44 +01:00
Scott_NZ
bb5212d2bb
Fix classic SP maps failing to import into the editor
2013-01-08 22:44:03 +13:00
Curtis Shmyr
ac301b22e2
Editor - Template categories are now ordered by whats specified in the tileset yaml
2013-01-08 20:11:22 +13:00
Matthias Mailänder
aad0b3d2d8
fixed wrong palette remapping for neutral buildings in editor
...
for TEMPERAT (fields) and DESERT (buildings, trees, rocks)
2012-11-26 12:21:50 +01:00
Matthias Mailänder
0690041347
fix most of the palette issues with RA desert in OpenRA.Editor
...
TODO: use the palette as defined in YAML;
defaults are wrong for DESERT rocks, trees, walls and ore mine
2012-11-19 14:53:25 +01:00
Matthias Mailänder
c75c72b525
made palette shadowindex configurable
2012-07-01 19:37:57 +12:00
Curtis Shmyr
61c3932340
Selection tool / copy paste for editor
2012-07-01 18:23:46 +12:00
Chris Forbes
f10eb9e082
add category headers in editor
2012-06-26 19:58:04 +12:00
Chris Forbes
9966b4efd1
group tiles by category
2012-06-26 19:33:11 +12:00
Chris Forbes
6c027372ab
fix naming of event handlers in editor
2011-12-10 09:08:31 +13:00
Chris Forbes
6bac11f071
fix formatting in editor.Form1
2011-12-10 09:08:31 +13:00
Chris Forbes
6cb8ee1f9f
expose appropriate *Inits, and make them work in editor
2011-11-06 18:17:13 +13:00
Chris Forbes
718742be4a
fixed #1263 - don't trash the current directory on exporting a minimap
2011-11-04 19:28:19 +13:00
Chris Forbes
4ad7af8a58
fixed #1245 - repopulate the player chooser in the editor after refreshing the playerlist
2011-11-04 19:21:33 +13:00
Chris Forbes
a060d99780
add dropdown in editor for choosing owner of new actors
2011-11-01 22:00:29 +13:00
Chris Forbes
bc6af1841b
fix indents everywhere
2011-10-18 15:10:17 +13:00
Chris Forbes
3991026cf3
add a new menu item to setup default players in editor
2011-10-15 12:29:17 +13:00
Chris Forbes
2c415a8fd6
add tmp->png conversion to utility
2011-10-11 08:06:23 +13:00
Chris Forbes
a34b2d8c53
combine tileset.{Tiles,Templates}; image data now accessed via Templates[].Data
2011-10-11 08:06:23 +13:00
Chris Forbes
1f1c2b25b0
move RenderTemplate onto TileSet
2011-10-11 08:06:23 +13:00
Chris Forbes
eaf15fa6b5
tidy in TileSet
2011-10-11 08:06:23 +13:00
Chris Forbes
5ced7e270c
fixed #536 -- add grid to editor
2011-10-07 09:34:23 +13:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Paul Chote
17d72f17d9
Add an EditorTilesetFilter trait for filtering the actor palette based on tileset.
2011-07-27 13:36:47 +12:00
Chris Forbes
f84312acb9
add editor hack for fixing open areas in existing ra maps
2011-05-30 21:59:25 +12:00
Chris Forbes
b792d07c8c
start reworking player setup
2011-05-22 21:33:34 +12:00
Paul Chote
b0425aff3b
Renormalize line endings and fix copyright headers again.
2011-04-07 21:15:42 +12:00
Paul Chote
5d762b1f9c
Fix root cause for `world owned by creep' bugs
2011-03-29 21:13:01 +13:00
Chris Forbes
772b3a2f9d
only add Neutral player if it doesnt exist in the map definition.
2011-02-28 22:46:24 +13:00
Chris Forbes
12f8200a0b
rename another handler in editor
2011-02-28 22:24:02 +13:00
Chris Forbes
4b853ca9e8
fix another issue with the importer -- it didnt bother to restore the current directory if canceled
2011-02-28 22:23:16 +13:00
Chris Forbes
88436bda45
add ability to throw nonfatal errors in the map importer, and display them.
2011-02-28 22:19:02 +13:00
Chris Forbes
8d99652eea
add option to show actor names in the editor
2011-02-28 20:36:33 +13:00
Paul Chote
ecf866f28a
Allow editor to load a map via commandline.
2011-02-23 21:55:52 +13:00
Chris Forbes
3e28fce7ba
remove various leftover crap from editor
2011-02-15 16:18:14 +13:00
Paul Chote
094907c1a9
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
Paul Chote
b134ba41f4
Convert Waypoints to actors
2011-02-11 21:50:11 +13:00
Paul Chote
6ef330c357
Fix Waypoint == Startpoint assumption in MapFormat 5.
2011-02-11 21:50:10 +13:00
Paul Chote
fae355f5b6
Add support for a "Creeps" faction that is hostile to all combatant players. Add a mod field to be used for map installation.
2011-02-11 21:50:10 +13:00
Chris Forbes
1dc8de3fc1
split out hardcoded editor tools into ITool impls
2011-01-30 14:23:05 +13:00
Chris Forbes
1e241ebd56
fix editor init
2011-01-28 18:37:00 +13:00
Chris Forbes
add5c0ee6d
restore ability to force mod on commandline in editor
2011-01-28 18:10:40 +13:00
Chris Forbes
95e259db3b
slightly clean up usings
2011-01-28 18:07:07 +13:00
Matthew Bowra-Dean
5d623b6ca8
Add mod selector to map editor.
2011-01-28 08:49:33 +13:00
Chris Forbes
abeffbbbf7
fix a bunch of errors in the editor; fix minimap export to not suck
2011-01-04 13:45:10 +13:00
Paul Chote
b7975031bc
Wire up most of saving again.
2010-12-29 22:13:51 +13:00