Commit Graph

5744 Commits

Author SHA1 Message Date
Chris Forbes
e5ef334941 fix noob error in TakeCover 2011-02-24 20:10:29 +13:00
Paul Chote
8e8b80ba85 Update seaside map by nudalz. 2011-02-24 20:08:32 +13:00
Chris Forbes
252d3e7981 move DefaultShellmapScript.cs into Missions/ 2011-02-24 18:50:17 +13:00
Chris Forbes
ad2ae8b763 report memory usage for textures 2011-02-24 18:48:55 +13:00
Chris Forbes
a8d849a1cb support TrailInterval on bullets too 2011-02-24 18:48:55 +13:00
Chris Forbes
551c94b77c add TrailInterval support for Missile 2011-02-24 18:48:55 +13:00
Chris Forbes
b90a90f8cc refactor texture code a bit 2011-02-24 18:48:54 +13:00
Paul Chote
869448296a Sync RTB path hash. 2011-02-24 17:51:41 +13:00
Paul Chote
7f39909dc8 Throw an exception if a reservation is eaten by the GC. Better to die early with a known error than to desync later. 2011-02-24 17:26:14 +13:00
Paul Chote
fa6a98cca3 Unreserve reservation on death. 2011-02-24 17:17:20 +13:00
Paul Chote
0723723b30 Upgrade maps to v5. 2011-02-23 22:02:48 +13:00
Paul Chote
1df42a7d5e Give upgraded mpspawns an owner. 2011-02-23 21:56:58 +13:00
Chris Forbes
e90177ca58 blah 2011-02-23 21:55:52 +13:00
Paul Chote
0f78fb22e5 add WIP evw3 map. 2011-02-23 21:55:52 +13:00
Paul Chote
ecf866f28a Allow editor to load a map via commandline. 2011-02-23 21:55:52 +13:00
Paul Chote
05e5ee7ca4 Update Rubicon, add new ra map by Arcturus 2011-02-23 21:55:49 +13:00
Paul Chote
5a30750e33 Fix VICE. 2011-02-23 21:54:58 +13:00
Paul Chote
754e45094c Remove ProximityCaptor from cnc. 2011-02-23 21:54:57 +13:00
Paul Chote
0bc8d37bdf Hacky fix for map upgrading 2011-02-17 22:31:07 +13:00
Paul Chote
89b7f3d725 Fix ra rules. 2011-02-17 22:17:00 +13:00
Paul Chote
169baf6df9 Fix ra sequences 2011-02-17 22:05:10 +13:00
Paul Chote
eb9054a4d6 Fix default ColorRamp 2011-02-17 21:50:16 +13:00
Paul Chote
d6e8b554d2 Only save non-default PlayerReference fields 2011-02-17 21:48:36 +13:00
Paul Chote
18d73aef53 Split out RenderInfantryPanic. 2011-02-17 21:38:04 +13:00
Paul Chote
06bf38b526 Split out RenderInfantryProne 2011-02-17 21:10:44 +13:00
Paul Chote
6b80cfc9d4 Refactoring 2011-02-17 20:52:47 +13:00
Paul Chote
9a04a7fa9f Move IdleAnimation into RenderInfantry 2011-02-17 20:15:20 +13:00
Paul Chote
4a3d254c0c Start RenderInfantry rework. TODO: fix ra sequences, split Prone/Panicked into RenderInfantry* overrides, integrate idle anims. 2011-02-17 19:53:58 +13:00
Chris Forbes
437caf9c12 fix map saving 2011-02-16 20:38:26 +13:00
Chris Forbes
30f05fb359 add another thirdparty map 2011-02-16 19:22:19 +13:00
Chris Forbes
618d109a49 embed the correct icon for the editor 2011-02-16 16:56:51 +13:00
Chris Forbes
40647b41e7 remove some crap 2011-02-16 11:51:05 +13:00
Paul Chote
266e2717f5 Remove AvoidUnitsNear pathfinding heuristic (causes problems with crates and crushing). 2011-02-15 22:51:32 +13:00
Paul Chote
3c9de06db0 Remove redundant sequences 2011-02-15 22:41:55 +13:00
Paul Chote
b6328b356c ScaredyCat trait for civilians. 2011-02-15 22:38:13 +13:00
Paul Chote
fa86502795 Emit e6,e1 on sell. 2011-02-15 22:17:43 +13:00
Paul Chote
df4a860dfe Fix crash on surrender 2011-02-15 22:17:25 +13:00
Chris Forbes
3e28fce7ba remove various leftover crap from editor 2011-02-15 16:18:14 +13:00
Chris Forbes
5bd9273a7d fix issues with mpspawn and waypoint sprites 2011-02-15 16:09:53 +13:00
Chris Forbes
2b85c7e0b9 fix stack overflow in Map.Resize() 2011-02-15 15:46:16 +13:00
Chris Forbes
786eafd7fa fix ra production (oops) 2011-02-15 08:28:50 +13:00
Chris Forbes
dd54f3b88b fix install script 2011-02-15 08:20:17 +13:00
Chris Forbes
d80f581e98 fix div-by-zero with empty minefield 2011-02-15 08:09:31 +13:00
Chris Forbes
99bbd0ec7a fixup bogus non-reinit of Producable in ProductionQueue; make initial race of a building sticky 2011-02-15 08:02:56 +13:00
Chris Forbes
7e4550e628 blah 2011-02-14 21:17:46 +13:00
Chris Forbes
d8b68a3250 #543 sam sites should start closed, when placed as mapactors 2011-02-14 21:15:28 +13:00
Chris Forbes
ce4b938ce5 #526 fixed (FIX speed increased) 2011-02-14 21:01:13 +13:00
Chris Forbes
bc32d32d54 remove FP from RepairableBuilding 2011-02-13 22:12:46 +13:00
Chris Forbes
0f0facedd1 #540 move 'allow cheats' to lobby from prelobby 2011-02-13 17:28:40 +13:00
Chris Forbes
447b34ab38 blah 2011-02-13 16:27:30 +13:00