Commit Graph

8 Commits

Author SHA1 Message Date
RoosterDragon
a6cda967c2 Formatted all files.
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
reaperrr
ffca040c47 Moves traits from Common and Power namespaces to Common.Traits namespace 2014-12-11 23:21:31 +01:00
DeadlySurprise
cdb05537f3 Added tiberian sun vqa file support 2014-11-18 22:35:33 +01:00
Matthias Mailänder
1bed876540 bring back the player name and color to the settings menu
closes #6380
2014-10-21 23:09:39 +02:00
RoosterDragon
d671e1de01 Create a separate FrameCache for caching sprite frames.
We split the caching SpriteLoader into a SpriteCache and FrameCache. SpriteLoader instead becomes a holder for static loading methods.

Only a few classes loaded sprite frames, and they all use it with a transient cache. By moving this method into a new class, we can lose the now redundant frame cache, saving on memory significantly since the frame data array can be reclaimed by the GC. This saves ~58 MiB on frames and ~4 MiB on the caching dictionary in simple tests.
2014-10-14 22:06:11 +01:00
Paul Chote
4f44cc1969 Load assets using absolute paths. Fixes #6717. 2014-10-11 11:02:30 +13:00
DeadlySurprise
e187876bdf Adds vqa playback to the asset browser 2014-10-07 18:59:02 +02:00
steelphase
2f87a62ee8 Mods.Common Widgets
Moved over Widgets that don't require a bunch of things to move.
2014-10-01 09:48:41 -04:00