Paul Chote
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aab6fec68b
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Remove VirtKey and KeyName.
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2013-10-21 20:24:24 +13:00 |
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Paul Chote
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7c91d6976d
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Split keyboard and mouse focus.
Fixes #3304.
Fixes #2075.
Fixes C&C chat focus bug.
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2013-07-27 21:02:52 +12:00 |
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Sascha Biedermann
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d53dcc859f
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fixes #2795: cancel chat with esc
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2013-03-20 23:55:12 +01:00 |
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Carko
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50f8465d1e
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Removed mouse capture while composing text in chat (fixes #2486)
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2013-01-09 16:47:39 +13:00 |
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Chris Forbes
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6010034b4a
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remove ObjectCreator.Param and all associated nonsense
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2011-10-21 18:16:07 +13:00 |
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Chris Forbes
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bc6af1841b
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fix indents everywhere
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2011-10-18 15:10:17 +13:00 |
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Chris Forbes
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55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Chris Forbes
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7b3de29f05
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simplify teamchat code
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2011-09-26 08:40:39 +13:00 |
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Paul Chote
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1114293035
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Apply consistent widget method names. Semantic change: Widgets that want to tick when !Visible must override TickOuter() instead of Tick().
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2011-07-14 20:29:02 +12:00 |
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Chris Forbes
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310ecc34ce
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clean up usings everywhere
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2011-05-21 17:26:18 +12:00 |
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Paul Chote
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d7f009b218
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Use the font dictionary everywhere
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2011-05-21 17:26:18 +12:00 |
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Paul Chote
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eb69b697b1
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Fix bogus handling of special keyboard characters everywhere else. Textfields now only accept valid characters, support right-delete.
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2011-03-18 10:48:12 +13:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Paul Chote
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481cc7807b
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Don't require a WorldRenderer to draw non-world-rendering widgets.
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2011-01-19 20:41:32 +13:00 |
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Chris Forbes
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db63724aeb
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add contrast surround to timer & chat which are displayed straight over the world
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2011-01-08 12:21:12 +13:00 |
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Paul Chote
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5254deedcb
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Remove some bogosity from widget mouse handling.
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2011-01-05 23:01:17 +13:00 |
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Chris Forbes
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4a0b78c1e6
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make all other engine widgets public, for Gecko
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2010-11-07 17:16:51 +13:00 |
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Caleb Anderson
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a904047a16
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Toggle-able teamchat on shift-enter
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2010-10-15 18:07:36 +13:00 |
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Bob
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20276291ce
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move Game.world onto OrderManager. use call IssueOrder on world and/or on orderManager, not on Game
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2010-10-12 17:30:27 +13:00 |
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Bob
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6ea2a06e4b
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pass WorldRenderer to Widget.Draw, DrawInner
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2010-10-12 17:27:08 +13:00 |
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Bob
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cb1deacbb2
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pass world into CheckSync. don't pass world into Widget.DrawInner
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2010-10-12 17:24:12 +13:00 |
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Bob
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14e517cab5
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Autoflush renderer. Sprite.DrawAt convenience function.
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2010-09-24 18:11:03 +12:00 |
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Paul Chote
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eac49ca641
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Refactor existing hodgepodge of hardcoded mouse/keyboard events into DefaultInputController.
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2010-07-26 20:14:35 +12:00 |
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alzeih
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222b29cec6
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Bye Bye Chrome!
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2010-07-21 17:57:06 +12:00 |
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alzeih
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0ac91d3c5e
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Widget IHandleInputs now
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2010-07-21 16:51:00 +12:00 |
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Paul Chote
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bd69047e8c
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Fix cursor interaction with widgets
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2010-07-20 23:51:55 +12:00 |
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Chris Forbes
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d5f12dd8ee
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trim down license spam in all files
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2010-07-18 16:48:21 +12:00 |
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Chris Forbes
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071c790097
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clean up low-level keyboard input
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2010-07-15 20:06:00 +12:00 |
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Chris Forbes
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5e912a316d
|
emulation of old chat system
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2010-07-14 21:11:06 +12:00 |
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Chris Forbes
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093e445564
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fix chat (1/2)
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2010-07-14 20:55:07 +12:00 |
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