Matthias Mailänder
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290310fbe8
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Added Mission Survival01 mission
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2013-03-10 07:28:21 +01:00 |
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Matthias Mailänder
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49cfa21ddb
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separate spy disguise and infiltrate
- add thief to classic-ra & monster tank madness
- remove crude workarounds for allies04
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2013-03-09 13:48:31 +01:00 |
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Scott_NZ
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817e6f1ec1
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Have Tanya not shoot her pistols at buildings, and have her shoot pistols at barrels instead of using C4 on them
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2013-02-27 17:57:53 +13:00 |
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Scott_NZ
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1438030e82
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Add mood haze effect for Allies 04
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2013-02-26 00:10:03 +13:00 |
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Scott_NZ
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e57de0ebce
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Allies 02 code maintenance. Add FreeActorInit so free harvesters with procs can be disabled etc
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2013-02-25 21:24:17 +13:00 |
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Scott_NZ
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cdd09ea24f
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Finish early version of Monster Tank Madness
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2013-02-09 12:19:40 +13:00 |
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Scott_NZ
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1ecdbc1d90
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Fix spyvoice/reveal range for truk.hijackable in Allies 04
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2013-02-09 12:19:40 +13:00 |
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Scott_NZ
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03f03ff501
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More MonsterTankMadness work. Add routines for super tanks, civilian evacuees, proving grounds camera, base transfer, Demitri extraction
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2013-02-09 12:19:40 +13:00 |
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Scott_NZ
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9013e8376c
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Start work on Monster Tank Madness mission
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2013-02-09 12:19:40 +13:00 |
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Scott_NZ
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6bbd54ab93
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Put e1 inside the soviet 01 classic pillboxes. Add check for mission complete
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2013-02-09 12:19:39 +13:00 |
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Scott_NZ
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4163f1d6b0
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Clean up Allies 04 yaml. Adjust hero spy reveal range from 5 to 6. Add TRUK as buildable unit
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2013-02-03 14:27:43 +13:00 |
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Scott_NZ
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ea716200a7
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Allies 04: Fix multiple waves of spies being able to infiltrate the lab
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2013-02-03 14:27:43 +13:00 |
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Scott_NZ
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8a796416a4
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Remove AutoTargetIgnore for stek after Einstein is freed
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2013-01-28 00:33:09 +13:00 |
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Scott_NZ
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691e6cf9e8
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Have the Soviets build infantry after Einstein is found. Remove jeep cargo limit
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2013-01-28 00:33:08 +13:00 |
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Scott_NZ
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0b65735d86
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Make the LSTs unbuildable
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2013-01-28 00:33:07 +13:00 |
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Scott_NZ
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44215ae6f1
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Add new trait interface INotifyTransformed and use it in Allies 04 to make the transport remove its cargo capacity after it unloads its passengers
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2013-01-28 00:33:07 +13:00 |
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Scott_NZ
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fba5b80980
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Allies 04: Add more town stuff. Remove leftover hind stuff. Only have patrol 3 on hard difficulty
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2013-01-28 00:33:07 +13:00 |
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Scott_NZ
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693a622322
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Fix Soviets not attacking town properly. Remove hind patrol.
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2013-01-28 00:33:07 +13:00 |
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Scott_NZ
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1d40858f70
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Have the Soviets attack the town in Allies 04
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2013-01-28 00:33:06 +13:00 |
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Scott_NZ
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5188529ff6
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Allies 04: Adjust one of the patrol routes
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2013-01-28 00:33:06 +13:00 |
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Scott_NZ
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2079db79f7
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Allies 04: Hack in a fix to stop player hero spies infiltrating buildings they shouldn't
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2013-01-28 00:33:05 +13:00 |
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Scott_NZ
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d73eec068f
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Fix some bad Allies 01 bounty yaml
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2013-01-28 00:33:05 +13:00 |
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Scott_NZ
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32830da3c2
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Remove bounties from things in Allies 01
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2013-01-28 00:33:05 +13:00 |
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Scott_NZ
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a968d296bb
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Remove v01.sniper from Allies 04
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2013-01-28 00:33:04 +13:00 |
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Scott_NZ
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63241dbf69
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Allies 04. Make the v01.sniper trivial so players can ignore it.
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2013-01-28 00:33:03 +13:00 |
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Scott_NZ
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5b7523b9e0
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Allies 04: Make Soviets sell buildings when they are low on health. Have the bridge be destroyed by a Soviet tank
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2013-01-28 00:33:03 +13:00 |
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Scott_NZ
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9507fde91d
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Fix untargetable barrel in Soviet 01
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2013-01-13 00:24:28 +13:00 |
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Scott_NZ
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975e4db452
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Change facing of the 2 guarding heavy tanks in Allies 04
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2013-01-08 22:44:10 +13:00 |
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Scott_NZ
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d92f184bc9
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Add civilian movement and balance changes in Allies 04
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2013-01-08 22:44:10 +13:00 |
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Scott_NZ
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2eea5cc3b2
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Give SAM sites turret facings in Allies 04
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2013-01-08 22:44:09 +13:00 |
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Scott_NZ
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c836d69385
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Add easy mode to Allies 01 which is like the classic mission
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2013-01-08 22:44:09 +13:00 |
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Scott_NZ
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185558985e
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Have civilians come out of disturbed buildings
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2013-01-08 22:44:08 +13:00 |
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Scott_NZ
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200071e713
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Add reinforcements paradrops
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2013-01-08 22:44:07 +13:00 |
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Scott_NZ
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9581f07242
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Add first version of Soviet 01 classic
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2013-01-08 22:44:06 +13:00 |
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Scott_NZ
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38db7d1e50
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Make the Soviets repair their buildings in Allies 04
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2013-01-08 22:44:03 +13:00 |
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Scott_NZ
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5c688370ed
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Add difficulty options to Allies 04
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2013-01-08 22:44:03 +13:00 |
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Scott_NZ
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d3ede583c2
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Make OILB trivial too
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2013-01-08 22:44:01 +13:00 |
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Scott_NZ
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cda871d2eb
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Add missing colon
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2013-01-08 22:44:01 +13:00 |
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Scott_NZ
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2ea3b77b7a
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Create new actors so the effects aren't carried over to built units in Allies 04. Make yak buildable by Allies again in Allies 02. Make STEK autotargetignore in Allies 01. Make MISS autotargetignore in Allies 04.
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2013-01-08 22:44:00 +13:00 |
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Scott_NZ
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3ab04e4c30
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Fix crash with patrols. Add more room for the Allied base
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2013-01-08 22:44:00 +13:00 |
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Scott_NZ
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3b2190d720
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Fixed the supply truck not being able to carry 2 passengers
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2013-01-08 22:44:00 +13:00 |
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Scott_NZ
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b3691dcce9
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Add base guard, hind and second objective
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2013-01-08 22:44:00 +13:00 |
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Scott_NZ
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722bc00c9b
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Add checkpoint at the large base
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2013-01-08 22:43:59 +13:00 |
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Scott_NZ
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54feab66e0
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Add hijackable truck to Allies 04
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2013-01-08 22:43:59 +13:00 |
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Scott_NZ
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fda897c69e
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Add more patrols
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2013-01-08 22:43:58 +13:00 |
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Scott_NZ
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31d3616b8d
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Actually add the Allies 04 script. Also we have dog patrols now
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2013-01-08 22:43:58 +13:00 |
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Scott_NZ
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eb6bab36a0
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Begin Allies 04 script
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2013-01-08 22:43:58 +13:00 |
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Scott_NZ
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81f9798307
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More mapping of Allies 04
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2013-01-08 22:43:58 +13:00 |
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Scott_NZ
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d1dafd5782
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More Allies 04 mapping
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2013-01-08 22:43:57 +13:00 |
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Scott_NZ
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54916cc548
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Add Easy difficulty to Allies 03
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2013-01-08 22:43:55 +13:00 |
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