Commit Graph

16 Commits

Author SHA1 Message Date
reaperrr
f1a9a5180d Use real (milli)seconds for notifications
Allows for more fine-grained control, while
adding independence from gamespeed and getting
rid of magic * 25 multiplications.
2021-04-21 19:34:16 +02:00
Paul Chote
abee274f88 Remove direct access to MapPreview.Rules. 2021-04-21 18:57:44 +02:00
Matthias Mailänder
5a0bcc01a6 Add a lint check for trait placement on hardcoded actor names. 2021-04-11 20:20:00 +02:00
teinarss
e12ff2c59d Remove our own ReadOnlyDictionary and update usages 2021-04-03 11:33:31 +02:00
Paul Chote
0bdd46451e Overhaul resource layer logic:
* ResourceType trait has been removed.
* Simulation-related data is now defined on the
  ResourceLayer (which mods can subclass/replace).
* Support non-money resources by moving the resource
  values to the PlayerResources trait.
* Allow mods to disable the neighbour density override
  and instead always use the map-defined densities.
* Allow mods to define their own resource placement
  logic (e.g. allow resources on slopes) by subclassing
  (Editor)ResourceLayer.
* Improve ability to subclass/override ResourceRenderer
  by exposing more virtual methods.
2021-03-20 16:45:41 +01:00
Paul Chote
6e7ad9df25 Remove vestigial translation plumbing.
This was never completed to the level required to
be properly used ingame.
2020-12-25 16:18:28 +01:00
Paul Chote
86f61298e6 Replace ITraitInfo interface with TraitInfo class. 2020-05-21 13:01:04 +02:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
teinarss
ce29dcad87 Update PlayerResources capacity from INotify* methods 2019-08-28 00:32:01 +02:00
Paul Chote
78a70be0d4 Fix and enable SA1133, SA1134 style rules. 2019-05-24 10:47:57 +02:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Paul Chote
09d8aafddf Add a lint test for audio notifications.
Only traits are linted - the UI still hardcodes
too many audio references for this to be worthwhile.
2018-09-26 13:57:05 +02:00
Andre Mohren
e353ff326e Extracted CashTickUp and CashTickDown to PlayerResources. 2018-09-24 22:43:14 +02:00
Paul Chote
8c0f4fde81 Fix newlines in C# files. 2018-07-01 11:08:32 +02:00
GSonderling
bf4dbd9b80 Added checks to make sure cash can't be < 0. 2018-05-07 19:47:41 +02:00
Paul Chote
da29250711 Move PlayerResources to Mods.Common. 2018-04-28 20:42:10 +02:00