atlimit8
e385b21fae
Fix hex colors upgrade rules engine version
2015-11-02 17:28:25 -06:00
Oliver Brakmann
214945a61f
Merge pull request #9324 from atlimit8/ColorSpacePrefixes
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Hex Color Parsing
2015-11-02 20:28:04 +01:00
Taryn Hill
aa594c8532
Merge pull request #9463 from penev92/modDependencies
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Add support for inter-mod dependencies
2015-11-01 15:08:43 -06:00
Pavel Penev
2faf15bad7
Add an Install Mod dialog to the ModChooser
2015-11-01 22:35:38 +02:00
Pavel Penev
9748b556dc
Add RequiresMods tag to the mod Manifest
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List required mods and their versions to enable mod dependencies on another mods.
Also used for identifying the engine version by `modchooser`'s version.
2015-11-01 22:22:03 +02:00
RoosterDragon
7a6b5a0e55
Merge pull request #9763 from reaperrr/warhead-perf
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Attempt to reduce SpreadDamageWarhead CPU overhead
2015-11-01 19:38:50 +00:00
Oliver Brakmann
88c20a6654
Merge pull request #9414 from atlimit8/TurretFacingsInit
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Support loading multiple turret facings
2015-11-01 13:18:17 +01:00
Michael Rätzel
c5029e270d
reset RallyPoint Location after capture. resolves #9163 .
2015-10-31 20:31:08 +01:00
Pavel Penev
9ae4114d26
Merge pull request #9771 from reaperrr/d2k-thumper
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Implement D2k thumper
2015-10-31 15:47:33 +02:00
Pavel Penev
0ca370e2ae
Merge pull request #9813 from atlimit8/FixRallyPointColor
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RallyPoint palette tracks owner
2015-10-31 15:12:45 +02:00
Pavel Penev
a263f18824
Merge pull request #9812 from obrakmann/fix9811_missing-production-bar-after-capture
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Fix missing production bar on captured factories
2015-10-31 15:04:48 +02:00
reaperrr
bbf5a4a06d
Make AmbientSound upgradable and add customisable interval
2015-10-31 13:43:57 +01:00
Paul Chote
64498b1ea7
Fix singleplayer game latency.
2015-10-31 11:36:32 +00:00
atlimit8
faa1a49604
RallyPoint palette tracks owner
2015-10-30 20:09:39 -05:00
Oliver Brakmann
b1e6916838
Add missing Requires<> to ProductionBar
2015-10-31 00:24:41 +01:00
Oliver Brakmann
9843d10dbd
Fix production bars not being visible on captured factories
2015-10-31 00:00:08 +01:00
atlimit8
168dab9707
Merge pull request #9706 from reaperrr/block-height
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Add Height property to BlocksProjectiles
2015-10-29 23:51:14 -05:00
Oliver Brakmann
e7e4f2f825
Fix base range circle not being shown during building placement
2015-10-29 11:00:59 +01:00
Oliver Brakmann
0997f5b52f
Merge pull request #9773 from Mailaender/musictab-dereference
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Fixed musicTab = null return value from GetOrNull<ButtonWidget>
2015-10-28 21:53:59 +01:00
Oliver Brakmann
bdf71eabf3
Merge pull request #9777 from teees/repulsion-fix
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calculate correct altitude with terrain elevation offset (aircraft repulsion)
2015-10-28 20:56:53 +01:00
Oliver Brakmann
c89bced9f0
Merge pull request #9782 from atlimit8/AircraftIsMovingAboveGround
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Fix Aircaft.IsMoving Check
2015-10-28 20:45:15 +01:00
atlimit8
a5b93156db
Add --rgba2hex & --argb2hex color format conversion utility commands
2015-10-27 16:12:57 -05:00
atlimit8
dac15edce5
Load rgb[a] hex colors from MiniYaml (+ Lua)
2015-10-27 16:09:48 -05:00
Oliver Brakmann
b096671acb
Add an ActorInit for unit stances
2015-10-27 19:41:49 +01:00
Oliver Brakmann
1a879009f1
Change InitialStance to Defend for human players
2015-10-27 19:41:49 +01:00
atlimit8
2772ddbab4
Fix Aircaft.IsMoving Check
2015-10-27 10:45:45 -05:00
teees
3f718ae7d5
calculate correct altitude with terrain elevation offset
2015-10-27 11:19:56 +01:00
atlimit8
549f8a9e7c
Merge pull request #9760 from pchote/fix-teleporting-harvesters
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Fix harvesters teleporting through doors
2015-10-26 23:42:51 -05:00
Matthias Mailänder
d2ce79e580
avoid a possible null return value musicTab
2015-10-26 21:45:40 +01:00
Matthias Mailänder
e435864531
don't dereference null return value
2015-10-26 21:21:47 +01:00
reaperrr
731875c270
Reduce default warhead TargetExtraSearchRadius
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There aren't any actors in any shipping mod where a health radius larger
than 1c512 would be feasible, so no need to make the default larger than necessary.
2015-10-26 16:24:16 +01:00
reaperrr
f166fd9525
Merge pull request #9526 from penev92/tileShapes
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Rename TileShape to fit its role better
2015-10-26 15:41:09 +01:00
Pavel Penev
b16ebd480b
Rename MapGridType.Diamond to MapGridType.RectangularIsometric
2015-10-26 00:42:30 +02:00
Pavel Penev
0e417a3cf3
Rename MapGridType.Rectangle to MapGridType.Rectangular
2015-10-26 00:41:26 +02:00
Pavel Penev
bb3aea338a
Rename enum TileShape to MapGridType
2015-10-26 00:41:21 +02:00
RoosterDragon
7c889c5ef0
Fix TOCTOU issues when calling Game.RunAfterDelay.
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Since the action runs after a delay, the state of the game may no longer be the same and it may no longer be valid to run the action. Anything that references the world now calls IsCurrentWorld to ensure the world hasn't changed or been disposed.
2015-10-25 19:44:21 +00:00
atlimit8
10aca92bef
Merge pull request #9720 from penev92/fixUtility
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Fix a crash in CheckPlayers when an actor doesn't define an Owner
2015-10-25 12:41:50 -05:00
Matthias Mailänder
d4016ae6f0
Merge pull request #9716 from teees/hover-fix
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Disable hovering for landed aircraft
2015-10-25 18:01:29 +01:00
Pavel Penev
0487ec0d08
Fix a crash in CheckPlayers when an actor doesn't define an Owner
2015-10-25 17:11:51 +02:00
atlimit8
7c1e93a880
Merge pull request #9730 from r34ch/fake-structures-detonate
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Fake structures detonate to mask health difference.
2015-10-25 09:12:02 -05:00
reaperrr
fa29b16967
Skip DoImpact if actor has no Health trait
2015-10-25 13:23:21 +01:00
Pavel Penev
82144ce975
Merge pull request #9738 from abcdefg30/loadimport
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Fix the legacy map importer not working
2015-10-25 13:41:29 +02:00
reaperrr
92c05912e1
Remove negligible stages from default warhead Falloff
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- reduces situations where infantry goes prone even though the impact was rather far away and damage absolutely negligible
- saves a little bit of performance by reducing the total area of effect, resulting in lower average number of calls to Health.InflictDamage at a given Spread value
2015-10-25 11:55:47 +01:00
Paul Chote
68bdedb9ba
Make the production exit wait uncancellable.
2015-10-25 10:41:17 +00:00
atlimit8
128574723a
Merge pull request #9753 from RoosterDragon/better-actor-lookups
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Improve some actor queries
2015-10-25 02:38:21 -05:00
Matthias Mailänder
40a7ab5a6a
Merge pull request #9628 from abcdefg30/luatime
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Fix Utils.FormatTime not working properly on different game speeds
2015-10-25 07:49:01 +01:00
Matthias Mailänder
3dc765f7c1
Merge pull request #9744 from pchote/serverbrowser
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Redesign the MP server browser.
2015-10-25 07:32:04 +01:00
RoosterDragon
30aee56d78
Improve some actor queries.
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Use ActorsWithTrait if possible to avoid querying all actors in the world.
2015-10-25 01:19:29 +01:00
DArcy Rush
c0850e44f4
Explodes trait has new 'DamageThreshold' property.
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An actor will explode when its health is below the
defined percentage of its max health.
2015-10-24 23:02:42 +01:00
abcdefg30
e65465c539
Fix Utils.FormatTime not working properly on different game speeds
2015-10-24 23:42:32 +02:00