Bob
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ae703d50b2
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Actor.traits is implementation detail
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2010-08-14 17:39:49 +12:00 |
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Paul Chote
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6fba888d45
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Shift Actor.Health onto a trait.
Known regressions:
- cnc only
- health bar colors
- can't repair buildings
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2010-07-30 00:33:44 +12:00 |
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Chris Forbes
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56e929014d
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slightly faster again (map.IsInMap isnt free) -- but be careful
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2010-07-26 21:42:11 +12:00 |
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Chris Forbes
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e0a5350ed6
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slightly faster again
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2010-07-26 21:39:23 +12:00 |
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Chris Forbes
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d5f12dd8ee
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trim down license spam in all files
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2010-07-18 16:48:21 +12:00 |
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Paul Chote
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7c3a10396c
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New crush code, now with less bs
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2010-06-25 20:57:06 +12:00 |
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Chris Forbes
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db465e1fdd
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ActorInitializer, in preparation for next change (bob)
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2010-06-19 14:28:30 +12:00 |
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Paul Chote
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705e3eb2f6
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More fixes
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2010-04-09 14:50:47 +12:00 |
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Paul Chote
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b8702e494b
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Fix most of the x/y issues
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2010-04-09 14:50:46 +12:00 |
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alzeih
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8e5a5552c4
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Killed a bunch of logging statements
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2010-03-18 19:50:11 +13:00 |
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Chris Forbes
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8d9bbbe2b4
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fixes fix in prev
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2010-03-06 16:36:53 +13:00 |
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Chris Forbes
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5ae3f2c814
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fix dumb crash in cnc
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2010-03-06 16:34:56 +13:00 |
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Paul Chote
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65783c369a
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Remove hardcoded limitation on mapsize everywhere except minimap
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2010-03-04 19:35:21 +13:00 |
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Paul Chote
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ae2bbae16c
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Begin unhardcoding 128 map size; Trees; Waypoints
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2010-03-04 09:37:22 +13:00 |
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alzeih
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7881deca30
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Everything is now OpenRA, not OpenRa
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2010-02-27 21:10:22 +13:00 |
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