Bob
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ae703d50b2
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Actor.traits is implementation detail
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2010-08-14 17:39:49 +12:00 |
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Chris Forbes
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b8421ba655
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move more combat bits around
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2010-07-31 21:34:22 +12:00 |
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Paul Chote
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6fba888d45
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Shift Actor.Health onto a trait.
Known regressions:
- cnc only
- health bar colors
- can't repair buildings
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2010-07-30 00:33:44 +12:00 |
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Chris Forbes
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5c61c9d3a9
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migrating most things to use the Target struct rather than Actor directly.
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2010-07-22 08:26:51 +12:00 |
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Chris Forbes
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d5f12dd8ee
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trim down license spam in all files
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2010-07-18 16:48:21 +12:00 |
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Bob
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281d013c3b
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move Combat, AttackBase, and associates into mod
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2010-07-08 16:38:58 +12:00 |
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Chris Forbes
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9b11e79592
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blame nuke damage on the player actor, not the silo, to prevent retaliation
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2010-05-28 19:48:34 +12:00 |
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Chris Forbes
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d008fd9eed
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moved AutoTarget/AutoHeal to ra
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2010-05-20 18:28:57 +12:00 |
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