Paul Chote
373529e110
Merge pull request #5505 from pavlos256/map-preview-generation
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Map preview generation
2014-06-10 17:56:21 +12:00
RoosterDragon
2e992a7310
Changed MiniYaml.NodesDict property into a method.
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Method is now called ToDictionary.
- Cached a few invocations into locals which should prevent some redundant evaluation.
- Added ToDictionary overloads that take projection functions for the keys and elements, since several callsites were doing a subsequent Linq.ToDictionary call to get this.
2014-06-09 17:06:42 +01:00
Paul Chote
6dc83cf325
Merge pull request #5497 from Mailaender/map-rule-status-after-download
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Fixed automatic map upload not refreshing map rule status
2014-06-01 18:29:39 +12:00
Matthias Mailänder
00662fe391
also do a local rule check after map download
2014-06-01 06:01:41 +02:00
Pavlos Touboulidis
7d352fdad1
MapCache performance improvements
2014-05-31 23:49:04 +03:00
Matthias Mailänder
61d576ec6e
harden map search preview against invalid data
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fixes #5492
2014-05-31 15:19:22 +02:00
Matthias Mailänder
bb57ccd5bb
update MapRuleStatus after download
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fixes #5479
2014-05-31 13:14:53 +02:00
Matthias Mailänder
e80eb7e0ee
Merge pull request #5353 from pchote/map-validation
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Disable maps with invalid rules
2014-05-22 09:55:06 +02:00
WolfGaming
00698cefff
Added in code for Tech Levels using prereqs
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and fixed up some kinks of the old system
2014-05-19 03:29:25 +00:00
Paul Chote
69e87b0057
Disable maps with broken rules in the lobby. Fixes #4334 .
2014-05-18 17:41:36 +12:00
Paul Chote
657ade7221
Add map folder types. Fixes #4635 .
2014-05-18 17:29:42 +12:00
Pavlos Touboulidis
df6159f12b
Do not use the map's rules when rendering the minimap in the map chooser
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Using the mod's rules is *a lot* faster because we don't have to load
each map's rules.
2014-05-17 14:33:17 +03:00
Pavlos Touboulidis
cb30553000
Remove stray newlines
2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
894db95d58
Move Ruleset.cs from Map/ to GameRules/
2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
44c01bbaa2
Remove TileSetData and separate TileSet from Sequences
2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
750fc4e02c
Merge ModRuleset and MapRuleset into Ruleset
2014-05-17 14:33:16 +03:00
Pavlos Touboulidis
63ec6d60e7
Refactoring to remove static Rules & SequenceProvider
2014-05-17 14:32:03 +03:00
Pavlos Touboulidis
77d0199384
Convert ActorReference field to Lazy
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Makes LoadMaps 40% faster
2014-05-17 14:26:53 +03:00
Matthias Mailänder
59ace5d01b
new shorthand Exts.(Try)ParseIntegerInvariant
2014-05-13 14:16:41 +02:00
Matthias Mailänder
b19d286f56
parse with NumberFormatInfo.InvariantInfo everywhere
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closes #5240
2014-05-06 18:31:48 +02:00
Pavlos Touboulidis
9dc2b3cd76
Optimize ComputeHash by removing Concat() and ToArray() calls
2014-04-23 03:48:49 +03:00
Pavlos Touboulidis
2d8cd8299f
Add more perf measurements
2014-04-23 03:43:46 +03:00
Paul Chote
4935266945
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00