Commit Graph

13 Commits

Author SHA1 Message Date
Paul Chote
b347fade71 Use IReadOnlyFileSystem in artwork loaders. 2016-02-18 18:12:31 +00:00
Paul Chote
45bae7e9b3 Mount the mod filesystem context in the ModData ctor. 2016-02-06 16:30:23 +00:00
Matthias Mailänder
1555c163cb add singleplayer briefing extraction 2016-01-24 21:50:12 +01:00
Matthias Mailänder
5c1a236a75 split mod specific parts of legacy map import 2016-01-24 15:40:35 +01:00
abcdefg30
69496c2f16 Fix the legacy map importer not working 2015-10-24 00:59:14 +02:00
Herve-M
1485dd1675 Add basic arguments validation 2015-10-03 17:21:21 +02:00
Paul Chote
7d62ac2b12 Merge RulesetCache.LoadDefaultRules and LoadMapRules. 2015-07-05 14:58:00 +01:00
penev92
da425f47e7 Initial implementation of D2k legacy map importer
Improve error handling; fix utility command description

Revert output location to working directory for both map importers

Rework how the map tiles get populated

Remove actor comments
2015-02-18 13:16:32 +02:00
ScottNZ
61de2a2312 Fix map importer using the map title as the output filename.
This is broken because the map title can make an invalid filename.
2015-02-15 00:04:38 +13:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
Matthias Mailänder
bc3acfeee7 StyleCop clean OpenRA.Game 2015-01-04 15:38:54 +01:00
Hellhake
fa72e04042 Remove BOM 2015-01-01 22:51:12 +01:00
Alexander Fast
08890b0994 Added IUtilityCommand and move default commands into Mods.Common. 2014-09-21 10:15:50 +12:00