Paul Chote
b38018af9c
Replace IActorInit with an abstract class.
...
A shared ValueActorInit<T> is introduced to reduce duplication
in the most common init cases, and an ActorInitActorReference
allow actors to be referenced by map.yaml name.
2020-06-08 19:18:38 +02:00
Paul Chote
e74033bded
Render editor actor previews as part of the world.
2020-01-12 18:30:50 +01:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
Paul Chote
674155a8dd
Move ctor initializers to their own line.
2019-06-08 18:44:50 +02:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
Matthias Mailänder
e428e6d8cc
remove executable bits from source code
2015-08-06 18:05:50 +02:00
Paul Chote
d211fe9fe1
Add the world components of the new editor.
2015-05-15 17:09:20 +01:00
Paul Chote
8a171bb452
Don’t export certain Init types.
2015-04-26 18:12:21 +12:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
Hellhake
5a97a4b63b
Fix StyleCop warnings in OpenRA.Game
2015-01-02 12:11:01 +01:00
Alexander Fast
070d00c678
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
Matthias Mailänder
8f64835898
StyleCop
2014-06-15 10:51:57 +02:00
Pavlos Touboulidis
77d0199384
Convert ActorReference field to Lazy
...
Makes LoadMaps 40% faster
2014-05-17 14:26:53 +03:00
Paul Chote
4935266945
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00