Paul Chote
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3f9e4a313f
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Improve visibility of building placement preview.
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2019-05-31 15:44:09 +02:00 |
|
Paul Chote
|
cdad07d172
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Fix footprint type for line build structures.
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2019-05-31 15:44:09 +02:00 |
|
Paul Chote
|
52fd32c311
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Split IPlaceBuildingPreviewGeneratorInfo from PBOG.
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2019-05-31 15:44:09 +02:00 |
|
Paul Chote
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e2b27328bd
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Rework paradrop logic to be more robust.
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2019-05-31 15:31:47 +02:00 |
|
abcdefg30
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1c965d812f
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Fix WithSpriteBody crashes
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2019-05-29 20:58:45 +01:00 |
|
reaperrr
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7a403c9af5
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Play StartSequence when With*SpriteBody is enabled
Not only on actor creation.
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2019-05-28 22:13:38 +02:00 |
|
reaperrr
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666169e9b9
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Add LockOnInaccuracy to Missile
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2019-05-28 22:13:38 +02:00 |
|
Ivaylo Draganov
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fde215360c
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Add tooltips to overflowing labels
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2019-05-27 17:28:47 +02:00 |
|
Ivaylo Draganov
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1fee50be2e
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Add TruncateLabelWithTooltip helper function
* Move GetContrastColor helper to SpriteFont
* Move WidgetUtils from OpenRA.Game.Widgets to OpenRA.Mods.Common.Widgets
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2019-05-27 17:28:47 +02:00 |
|
Ivaylo Draganov
|
79d1899426
|
Remove redundant compiler workaround
|
2019-05-27 17:28:47 +02:00 |
|
Paul Chote
|
4f7dca809f
|
Fix csproj formatting.
|
2019-05-26 23:13:37 +02:00 |
|
Paul Chote
|
845fca25d1
|
Change platform from x86 to Any CPU (preferring 64 bit)
A Release-x86 configuration allows x86 Windows installers to still be created.
|
2019-05-26 23:13:37 +02:00 |
|
teinarss
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c89f4b7a76
|
Added tooltip to support powers in spec ui
|
2019-05-26 19:08:24 +01:00 |
|
teinarss
|
12484caf04
|
Added field to ProductionQueue to customize ordering in ObserverProductionIconsWidget
|
2019-05-26 19:04:54 +01:00 |
|
reaperrr
|
71995dbcbe
|
Fix Bullet contrails
|
2019-05-26 13:02:54 +02:00 |
|
abcdefg30
|
29d238ba03
|
Empty the default of TrailSequences in NukePower (version 2)
|
2019-05-26 01:19:12 +02:00 |
|
reaperrr
|
3735c60533
|
Simplify CreateEffectWarhead
|
2019-05-24 20:08:33 +01:00 |
|
Paul Chote
|
78a70be0d4
|
Fix and enable SA1133, SA1134 style rules.
|
2019-05-24 10:47:57 +02:00 |
|
Evgeniy S
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fbf9461890
|
Make StoresResources trait public
|
2019-05-23 14:20:38 +02:00 |
|
teinarss
|
9fc8b829e4
|
Updated the observer ui
|
2019-05-22 22:37:50 +01:00 |
|
teinarss
|
b90b3095a6
|
Updated ColorBlockWidget to handle setting the Color in yaml
|
2019-05-22 22:37:50 +01:00 |
|
teinarss
|
dad29cd3b3
|
Added GradientColorBlockWidget
|
2019-05-22 22:37:50 +01:00 |
|
teinarss
|
b25d0694b8
|
Updated ScrollPanelWidget to handle Scrollbar alignment
|
2019-05-22 22:37:50 +01:00 |
|
Paul Chote
|
c480b2b599
|
Prefer own service depots over allies.
|
2019-05-22 20:41:51 +02:00 |
|
teinarss
|
a495c0c475
|
Remove check to see if DeveloperMode is enabled
|
2019-05-22 19:46:30 +02:00 |
|
Mustafa Alperen Seki
|
feeae74455
|
Add INotifyResourceDumped Interface
|
2019-05-22 19:41:21 +02:00 |
|
Zimmermann Gyula
|
1e99075c70
|
Implement RefineryResourceMultiplier.
|
2019-05-22 19:41:21 +02:00 |
|
Zimmermann Gyula
|
71acfaf014
|
Implement HarvesterResourceMultiplier.
|
2019-05-22 19:41:21 +02:00 |
|
teinarss
|
ef47a3394f
|
Added cell pos and world pos to debug
|
2019-05-21 22:28:44 +01:00 |
|
Paul Chote
|
3ca9d4b773
|
Drop targets when switching to a more restrictive stance.
|
2019-05-21 15:52:55 +02:00 |
|
Paul Chote
|
62b5d22e53
|
Add INotify(Activity)StanceChanged interfaces.
|
2019-05-21 15:52:55 +02:00 |
|
reaperrr
|
a2775a5c0f
|
Fix DivideByZero crashes in Railgun projectile
|
2019-05-19 16:56:49 +02:00 |
|
reaperrr
|
90325305d6
|
Minor projectile clean-ups and perf optimizations
|
2019-05-19 16:56:49 +02:00 |
|
Paul Chote
|
fbce22784b
|
Fix ICaptureProgressWatchers continuing after captor disposal.
|
2019-05-19 13:37:42 +02:00 |
|
Paul Chote
|
44c5d38a0e
|
Disable AutoTarget if targeting a persistent fallback.
|
2019-05-19 13:23:01 +02:00 |
|
Paul Chote
|
55f6744cf3
|
Replace IPreventsAutoTarget with IDisable(Enemy)AutoTarget.
This allows traits on the attacking unit to suppress auto targeting
and makes the distinction between the two interfaces clear.
|
2019-05-19 13:23:01 +02:00 |
|
reaperrr
|
7becbe6b14
|
Allow non-VTOL to LandOnCondition
Note: This might still break in unexpected ways,
since non-VTOLs implicitly rely on ReturnToBase
to calculate the approach vector for them.
|
2019-05-17 18:51:21 +01:00 |
|
reaperrr
|
0c2666b97e
|
Streamline Land activity
Removed some redundant parameters, some redundant overloads
and made Land always consider LandAltitude relative to target.
|
2019-05-17 18:51:21 +01:00 |
|
reaperrr
|
14bd5ada1a
|
Merge HeliLand into Land activity
|
2019-05-17 18:51:21 +01:00 |
|
abcdefg30
|
bc3cabdea0
|
Display an error when TrailSequences is empty and TrailImage is not
|
2019-05-17 18:53:52 +02:00 |
|
abcdefg30
|
b8fbc63542
|
Empty the default of TrailSequences in NukePower
|
2019-05-17 18:53:52 +02:00 |
|
Paul Chote
|
242ebc5da9
|
Fix FrozenUnderFog visibility calculation when fog is disabled.
|
2019-05-16 18:23:47 +02:00 |
|
abcdefg30
|
215af20e62
|
Give a lint error when TimeLimitDefault is not in TimeLimitOptions
|
2019-05-16 14:56:56 +02:00 |
|
abcdefg30
|
09d6387e64
|
Prevent negative times in GameTimerLogic
|
2019-05-16 14:56:56 +02:00 |
|
Oliver Brakmann
|
26d712728a
|
Add scripting support for TimeLimitManager
|
2019-05-16 14:56:56 +02:00 |
|
Oliver Brakmann
|
47d88983fb
|
Let sidebar timer count backwards if a time limit is set
|
2019-05-16 14:56:56 +02:00 |
|
abcdefg30
|
4a35d85884
|
Add a DropdownVisible property to TimeLimitManager
|
2019-05-16 14:56:56 +02:00 |
|
Oliver Brakmann
|
a63cc2d317
|
Add a time limit lobby option
|
2019-05-16 14:56:56 +02:00 |
|
evgeniysergeev
|
3bc5b07277
|
Fix for System.IO.InvalidDataException in VocLoader
Fix for VOC version check
use cached value from MoveNext instead of try/catch section
|
2019-05-15 21:20:24 +02:00 |
|
Paul Chote
|
72dbb871ac
|
Add faction specific tooltip backgrounds.
|
2019-05-15 21:05:49 +02:00 |
|