Alexander Fast
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070d00c678
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Fixes year numbers in license text in file headers.
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2014-08-21 11:27:52 +02:00 |
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Oliver Brakmann
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aa91020790
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Do not discard activity queue when FlyAttack completes. Fixes #4482.
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2014-06-22 14:03:44 +02:00 |
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Paul Chote
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4eaaa052cc
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Simplify Fly interface.
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2014-02-01 10:55:04 +13:00 |
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Paul Chote
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bc5c11e44f
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Check ITargetable when deciding target validity. Fixes #3659.
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2013-08-22 19:29:05 +12:00 |
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Paul Chote
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b92aa760d2
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FlyAttack style fixes.
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2013-07-21 17:30:58 +12:00 |
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Paul Chote
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a070629571
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Convert plane activities to world coords.
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2013-07-21 17:30:58 +12:00 |
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James Dunne
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2ff4a76955
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Fixed zombie aircraft flying around after being told to fall to earth.
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2012-06-27 22:02:29 -05:00 |
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Kenny Hoxworth
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98d4af18a4
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Don't cancel the FlyAttack activity if the activity has already been canceled. The Tick routine calls Cancel() on FlyAttack, which removes any NextActivity that may have been set by an outside listener. This is the case with a rare bug causing planes to be killed, removed from the playable game, but still existing in the game world.
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2011-11-29 08:57:04 +13:00 |
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Chris Forbes
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2bc260c833
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move Activity from OpenRA.Traits.Activities namespace to OpenRA.Traits
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2011-10-06 23:11:58 +13:00 |
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Chris Forbes
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55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Chris Forbes
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00c4d1b469
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remove FlyAttackLoop
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2011-04-19 18:40:24 +12:00 |
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Chris Forbes
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4ea9cdb003
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allow FlyAttack to work without AttackPlane
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2011-04-19 18:37:12 +12:00 |
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Paul Chote
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4f83e994d0
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Tidy up Activity.Cancel(), make Tick abstract
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2011-04-16 13:18:22 +12:00 |
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alzeih
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255bac6aff
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QueuedActivity's Insert is broken
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2011-04-16 12:50:13 +12:00 |
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Chris Forbes
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0cf022c87a
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rename FlyCircle -> FlyAttackLoop, for accuracy; new FlyCircleto fly a hold
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2011-03-19 18:44:36 +13:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Paul Chote
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5070a81db4
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Move CancelableActivity into the Activities namespace. Remove the Idle activity.
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2010-11-30 11:11:14 +13:00 |
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Bob
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80e897abfb
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add Util.RunActivity, and have Actor.Tick use it. fix medic autoheal
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2010-11-14 18:36:36 +13:00 |
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Bob
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f8e6245903
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make order queuing work for buildings and turreted units, too
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2010-11-14 15:48:02 +13:00 |
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Bob
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22e61a5700
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refactor QueueAttack -> GetAttackActivity
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2010-11-13 16:42:13 +13:00 |
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Bob
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801aa1156f
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move aircraft code into Mods.RA/Air/
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2010-11-06 12:18:04 +13:00 |
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