Paul Chote
e3c090a201
More drop messages.
2011-01-15 13:56:52 +13:00
Paul Chote
06612d0f68
Add a mechanism for custom drop messages. Implement for kick.
2011-01-15 13:49:46 +13:00
Chris Forbes
3426b52247
add ColorRamp type; change everything to use it; maps not yet upgraded
2011-01-08 18:17:18 +13:00
alzeih
5c343caeaf
Mod version validation
...
- Game.CurrentMods property to query the current mods when no orderManager accessible
- Server sends mod versions to master server on ping
- Client sends mod versions on handshake response
- Validate match on server side of handshake, not client side
2011-01-08 16:00:29 +13:00
Chris Forbes
dcbb6ee4eb
small tweak to HttpUtil - we don't support 1.1, so dont pretend we do; also, set WebClient.Proxy everywhere to null
2011-01-04 20:02:23 +13:00
Paul Chote
e2d1eec56e
Shift Client creation to the client, sent in the handshake response. Fixes the `Newbie' bug and removes a lot of fragmented behaviour on player join.
2010-12-31 12:51:19 +13:00
Paul Chote
fc6438e311
Use Filepaths instead of IFolders where possible.
2010-12-29 21:25:43 +13:00
Chris Forbes
54cf2e7993
add kick command to LobbyCommands
2010-12-24 12:31:36 +13:00
Chris Forbes
29fbeb2c5d
add enumeration of bots
2010-12-23 08:42:43 +13:00
Chris Forbes
c99f89c987
fix crash on server overfill, fix another problem preventing spec slots from autofilling
2010-12-19 18:40:10 +13:00
Bob
6cf9939ab3
remove staticness on Server
2010-11-14 21:26:50 +13:00
Paul Chote
dfa14f16d3
Move ServerTraits into Mods.
2010-11-10 10:30:26 +13:00