Mustapha
8b0eb279c3
Added "Pasty Mesa" map and some tile fixes
2014-07-22 16:48:57 +03:00
Matthias Mailänder
a550febc94
categorize shellmaps
2014-07-06 21:04:03 +02:00
Matthias Mailänder
3c502117a5
Merge pull request #5804 from MustaphaTR/d2k-shellmap
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Better Shellmap to D2K
2014-07-04 11:44:17 +02:00
Mustapha
c842f1cbc1
High Resolution Fix
2014-07-04 12:37:47 +03:00
Mustapha
432638dcfa
added mount idaho map
2014-07-03 09:59:07 +03:00
Mustapha
e13f8873c0
New Shellmap
2014-07-03 09:51:36 +03:00
Matthias Mailänder
4587ce6cd2
fix remaining errors spotted by new player lint check
2014-06-22 13:34:09 +02:00
Matthias Mailänder
8fc6fe10f2
Death Depths: 6 players to 2
2014-04-05 19:41:33 +02:00
Matthias Mailänder
c5be6b9877
Venac Ditch: 4 players to 2 players
2014-04-05 19:28:59 +02:00
Matthias Mailänder
e496f2a36d
randomized bricks
2014-01-16 20:59:16 +01:00
Matthias Mailänder
ca770e89c3
merged the bottom of the big rock
2014-01-16 20:50:50 +01:00
Matthias Mailänder
b9cdbaebbf
merged the giant crater into one tile
2014-01-16 20:50:50 +01:00
Matthias Mailänder
40834d1701
fixed and randomized the rock and sand tiles on all maps
2014-01-03 22:27:49 +01:00
Paul Chote
996877d9e5
Upgrade mod rules to match engine changes.
2013-12-26 20:42:13 +13:00
Matthias Mailänder
9db32178b3
remove executable bits from brimstone map
2013-12-25 09:39:43 +01:00
Paul Chote
cd2a1cb30f
Upgrade shipped maps to format 6.
2013-12-08 11:33:04 +13:00
Igor Popov
f5d5a3ca8e
Update distributed maps with RequiresMod where it's missing
2013-12-07 03:50:41 +04:00
Paul Chote
2016448471
Fix Brimstone starting configuration.
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Starting with a walled MCV is terrible for polish.
This gives the player a construction yard instead.
2013-12-04 10:24:55 +13:00
Matthias Mailänder
eabe16b1ff
remove 2 low details maps
2013-08-17 23:31:24 +02:00
Matthias Mailänder
ce01eca4d7
clean up d2k map folder
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- removed Forgotten Path as it lacks quality
- replaced small originals with larger/modded versions
2013-06-16 22:39:42 +02:00
Matthias Mailänder
ae8c556187
added Imperial Basin
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http://content.open-ra.org/index.php?p=detail&table=maps&id=1028
2013-06-16 22:34:03 +02:00
psydev
0c12dcb3c3
added forgotten_path map by Holloweye
2013-05-11 21:30:13 -07:00
psydev
30e953646d
added larger revision of dune_boogie map
2013-05-08 11:02:52 -07:00
psydev
6caadfcd8a
renamed sand_everywhere; added larger version
2013-05-04 21:11:59 +12:00
psydev
0f1ebeba23
updated sand_everywhere map
2013-05-04 20:59:44 +12:00
psydev
c0a08fd7f9
added d2k map, sand_everywhere
2013-05-04 20:59:44 +12:00
Scott_NZ
ca80ac2d1f
Start moving towards saner RA widget logic. This switches players to observer mode after they have finished playing in RA/D2k and removes some legacy code.
2013-04-26 13:50:14 +12:00
psydev
456b225c42
map updated & mcv speed 6
2013-04-16 03:10:58 -07:00
psydev
b688b268a0
added Brimstone map by sanedisruption
2013-04-16 03:03:46 -07:00
psydev
ab5082a9cb
updated dune_boogie.oramap
2013-04-16 01:27:32 -07:00
psydev
8579f83e63
updated two maps, dune_boogie & dead_in_motion rdx
2013-04-15 05:30:19 -07:00
psydev
22cf0c7de6
new map, dune_boogie
2013-04-13 09:13:23 -07:00
Matthias Mailänder
5249a17d48
d2k: add Tuck's Sietch remake
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by DraLUSAD from
http://www.sleipnirstuff.com/forum/viewtopic.php?f=83&t=16009
2012-12-12 09:46:26 +13:00
Matthias Mailänder
96a088f998
merge Dune 2000 "Rounded Edges" mod
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Changes include:
- bibs have been removed
- building offset and selection boxes adapted
- units and turrets leave husks
- siege tank barrel won't rotate anymore
- AI capable of building all units using all queues
- bullet traces
- windtrap animations
- unit balance (mix of Dune II, Dune 2000 and Red Alert)
- repair pad animation
- no more obsessive "silos needed"
- defense building queue → heavy armor queue
- medics (using thumper graphics)
- no buildable aircrafts anymore
- harvesting has been slowed down
2012-12-04 10:08:14 +13:00
Igor Popov
5f47b7b7fc
add 3v3 d2k map by Combine; add 2 ra maps by Holloweye (conquest + minigame)
2012-08-20 13:54:11 +12:00
Matthias Mailänder
d98cdd5331
new d2k map: Venac ditch by Combine
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http://content.open-ra.org/?p=detail&table=maps&id=635
2012-08-14 11:01:18 +12:00
Matthias Mailänder
5e6b8deec1
remove ugly test map again
2012-07-15 18:39:48 +02:00
Chris Forbes
2100484598
fix name of the-duell map for d2k; space breaks rpm build
2012-07-15 12:40:58 +12:00
Matthias Mailänder
959875c709
added special infantry, fixed UI, added new map
2012-06-16 14:17:35 +02:00
Matthias Mailänder
db0e1eabc7
replace RA conyard with D2k carryall for colorpicker
2012-06-15 17:03:40 +02:00
Matthias Mailänder
722c7a5f7d
+resampled sounds, readded and completed Arrakis tileset
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all tilesets combined into one without redundancy
2012-06-14 21:09:44 +02:00
Matthias Mailänder
f9cbd1bbbf
experimenting with auto-downloader, sandworm
2012-06-10 21:13:40 +02:00
Matthias Mailänder
f140c6ec9c
added TilesetBuilder command line, added Tileset extractor
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removing all copyrighted raw tileset files
2012-06-08 19:31:10 +02:00
Matthias Mailänder
8f1d06ff31
added TilesetBuilder2 and fixed it for Dune 2000
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does not support TerrainTypes other than "clear" yet
2012-06-07 19:22:45 +02:00
Matthias Mailänder
676210422f
added spice bloom
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indestructable, seeds ressources like mine or blossom tree
2012-06-05 19:50:44 +02:00
Matthias Mailänder
9b1e798b35
added spice as a ressource
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still needs work though
2012-06-02 15:36:31 +02:00
Matthias Mailänder
1fcf044980
added flags, worked on the UI
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looks crappy, needs someone who is good at this
2012-05-27 10:40:08 +02:00
Matthias Mailänder
4362a215d9
fixed wall, silo; add ornithocopter, sonic tank, infantry
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orni does not flap, no sonic wave weapon, infantry frames broken
2012-05-25 17:46:58 +02:00
Matthias Mailänder
66f82c6c2a
added harvester, trike/quad now working, fixed mod inheritances
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RenderCargo: works, moved R8Reader to Utility namespace
2012-05-22 21:02:25 +02:00
Matthias Mailänder
5426a5fd3c
put d2k mod stuff into it's own branch
2012-05-20 15:50:39 +02:00