Oliver Brakmann
dc33e0e1b0
Make necessary changes to existing maps
2014-08-08 13:35:50 +02:00
ScottNZ
b21f0eaf20
Fix dog breakage in Intervention
2014-07-26 20:19:29 +12:00
Oliver Brakmann
3a67b3dec3
Fix breakage of the old Lua API due to recent changes
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Specifically, the CPos::CenterPosition -> Map::CenterOfCell rename (#5758 ),
as well as the additional argument to Paradrop::SetLZ (#5695 ).
2014-07-06 01:21:22 +02:00
Oliver Brakmann
cf2fad673d
Fix issue with capturing enemy buildings in 'Intervention' mission
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The onDamaged event handler would still fire after an enemy building had
been captured. Fixed by checking the owner before starting repairs.
Thanks to Microbit for showing me that people actually did that.
2014-06-22 14:03:57 +02:00
Oliver Brakmann
c12527e866
Remove workaround for #4482 from 'Intervention' mission
2014-06-22 14:03:57 +02:00
Oliver Brakmann
89b25c10d6
Remove now redundant Actor.IsDead checks from mission scripts
2014-06-03 20:20:48 +02:00
Oliver Brakmann
3586f9ad70
Fix issues in 'intervention' mission
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* Fix an InvalidOperationException due to querying traits on a dead
actor (fixes #5530 )
* remove a gap in the SAM belt that shouldn't be there
2014-06-02 15:30:10 +02:00
Oliver Brakmann
e9e32b703e
Add single-player mission 'Intervention'
2014-05-29 11:51:48 +02:00