Bob
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b5c7a00552
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Prerequisites now uses the array-loading stuff in FieldLoader. It's use (in techtree) was also simplified.
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2009-10-20 18:38:58 +13:00 |
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Bob
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80bcd23ba7
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Traits is now data-driven. Actor.cs is now SMALL. (win)
- FieldLoader can now handle arrays. This might be useful for Prerequisites, Owner fields.
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2009-10-20 18:17:08 +13:00 |
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Bob
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a59265a661
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TechTree now works in lower-case, the same as the rest of the game.
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2009-10-20 15:53:54 +13:00 |
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Chris Forbes
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60a24a5415
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generic info loader, projectiles
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2009-10-14 18:55:34 +13:00 |
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Bob
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9af7b09e1d
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added WeaponInfo
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2009-10-13 20:57:43 +13:00 |
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Bob
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e86b0cdaa0
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extracted GameRules.FieldLoader from UnitInfo.cs
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2009-10-13 19:17:43 +13:00 |
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Chris Forbes
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0eee005d52
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duplication
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2009-10-11 09:57:32 +13:00 |
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Bob
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dc4c1cce1b
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fake buildings now work.
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2009-10-10 23:21:31 +13:00 |
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Bob
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4fa05a6d40
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sequences for the rest of the buildable buildings, and fixes to make HBOX and MSLO work
- HBOX and MSLO sprites are in temperat/snow mixes with .tem/.sno extensions (and not present in interior)
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2009-10-10 19:30:19 +13:00 |
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Chris Forbes
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9f0600efe4
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tent works, gun is a bit broken
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2009-10-09 23:34:20 +13:00 |
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Bob
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04dd5e68ba
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Added UnitInfo.
- units.txt turned into infantry.txt and vehicles.txt
- slight sidebar fixes
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2009-10-09 21:28:56 +13:00 |
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