Commit Graph

13 Commits

Author SHA1 Message Date
Matthias Mailänder
3a3503201b hotkey usability
resolve hotkey conflicts, fixes #2883
add/display existing in-game button hotkeys, fixes #2932
2013-04-02 17:29:20 +02:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Paul Chote
1114293035 Apply consistent widget method names. Semantic change: Widgets that want to tick when !Visible must override TickOuter() instead of Tick(). 2011-07-14 20:29:02 +12:00
Chris Forbes
05bb335ce2 fix missing center panel part on fancy tooltips 2011-05-30 20:52:16 +12:00
Paul Chote
d7f009b218 Use the font dictionary everywhere 2011-05-21 17:26:18 +12:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Paul Chote
481cc7807b Don't require a WorldRenderer to draw non-world-rendering widgets. 2011-01-19 20:41:32 +13:00
Paul Chote
df460d7407 Add extension methods to Rectangle/RectangleF, remove a pile of ToPoint()'s. 2011-01-05 22:24:11 +13:00
Bob
6ea2a06e4b pass WorldRenderer to Widget.Draw, DrawInner 2010-10-12 17:27:08 +13:00
Bob
cb1deacbb2 pass world into CheckSync. don't pass world into Widget.DrawInner 2010-10-12 17:24:12 +13:00
Chris Forbes
79d6eb4a2b some widgets cleanup 2010-10-10 15:09:26 +13:00
Paul Chote
8e42dd95fc RGBASpriteRender doesn't care about palettes 2010-08-25 20:15:44 +12:00
Bob
ede160f1b6 move some more (gameplay related) widgets into mods/ 2010-07-30 20:55:03 +12:00