Commit Graph

32 Commits

Author SHA1 Message Date
alzeih
bd096436d9 New Command Order. GUI changes to settings no longer produce messages in chat. Can't enter commands in chat any more. 2010-07-12 19:35:08 +12:00
Paul Chote
dcf13e52c2 Vertically align labels 2010-07-10 21:38:47 +12:00
Paul Chote
e063f5e271 Add forgotten file; teamchat polish 2010-07-10 21:26:19 +12:00
Paul Chote
d91fc0d8e7 Make TextFieldWidget generic; Hook up teamchat and make it actually work in the lobby 2010-07-10 21:15:21 +12:00
Paul Chote
50f3aecf53 Move chat display into a widget 2010-07-10 20:43:29 +12:00
Paul Chote
fdc85b6e48 Don't spam logs and replays all over my home directory kthx.
Logs and replays are written to subdirectories of the "Support" folder. Default location is <game dir>/Support/; Can be overridden on game start.
2010-07-08 18:11:28 +12:00
Bob
493dec031b allow queueing on Mobile 2010-05-31 14:24:35 +12:00
Bob
1e570b5edb added Queued field to order 2010-05-31 14:20:25 +12:00
Chris Forbes
128f12e88e hack in team chat support 2010-05-16 16:18:27 +12:00
Chris Forbes
5cdc47ea6b ordermanager will dispose IDisposable connections on dispose 2010-05-05 18:53:32 +12:00
Chris Forbes
f084f6d446 fix (one) crash on connection drop 2010-05-05 18:18:16 +12:00
Chris Forbes
9302440613 dispose the previous ordermanager (so the file will get closed, among other things) 2010-05-05 18:15:48 +12:00
Matthew
95eaa9d94a Fixed log and replay file paths to save into user home dir. 2010-05-04 16:34:30 +12:00
Chris Forbes
a22aa7ccb8 tidy up syncreport so it's just the interesting frame 2010-04-30 19:19:22 +12:00
Chris Forbes
ce36f40ee2 fail 2010-04-29 17:45:34 +12:00
Chris Forbes
e53bbfc523 clean up spurious usings 2010-04-29 16:32:26 +12:00
Chris Forbes
ff7321cb12 decent sync reports 2010-04-29 16:28:26 +12:00
Chris Forbes
60f5e4d13e diplomacy menu & stance changes 2010-04-20 20:13:03 +12:00
Paul Chote
30a16ca4bd Print actors list on desync [squashed] 2010-04-13 22:03:15 +12:00
Bob
3974f82a9e remove PackageDownloader 2010-04-13 20:37:32 +12:00
alzeih
bae27fc165 Ints are 4 bytes always (apparently), and Order's ToString is no longer broken 2010-04-09 14:51:15 +12:00
alzeih
6d2f2378e9 Tidy up OutOfSync, Blaming of Tick, ToString in Order 2010-04-09 14:51:14 +12:00
alzeih
c8bc0c51cd that was stupid 2010-04-09 14:51:13 +12:00
alzeih
cfa3ef1475 OutOfSync is more verbose 2010-04-09 14:51:11 +12:00
Chris Forbes
668f377301 holding shift while building adds 5 2010-03-21 20:54:39 +13:00
Bob
9017aa9cd6 oops, NoDelay :S 2010-03-21 18:35:13 +12:00
Chris Forbes
16f9f5ce89 lots more fixes; still doesnt work 2010-03-17 23:29:55 +13:00
Chris Forbes
b1d7f1fd69 added World.NeutralPlayer 2010-03-17 19:19:35 +13:00
Bob
962f1fa9b7 fix round-trip-time bug 2010-03-10 17:33:04 +13:00
Bob
79ce7c15d5 replays. 2010-03-10 15:58:03 +13:00
Paul Chote
cddefb3919 Game loads to main menu; "Connect to server" connects to localhost:1234. "Quit" quits. 2010-03-09 19:04:05 +13:00
alzeih
7881deca30 Everything is now OpenRA, not OpenRa 2010-02-27 21:10:22 +13:00