Chris Forbes
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d82aebe90f
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minor damage model fix: splash damage doesnt affect invalid targets for the weapon type
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2009-12-29 20:09:07 +13:00 |
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Chris Forbes
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c6e97f7278
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logs of negative numbers -> fail
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2009-12-28 11:30:12 +13:00 |
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Chris Forbes
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98804390cf
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oops; that logic was completely off.
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2009-12-21 19:27:12 +13:00 |
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unknown
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f399f18603
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Actual code changes from last commit, plus: IPips interface for displaying pips in the UI, ChronoshiftDeploy trait for Chronotank (teleport not yet working)
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2009-12-18 14:56:41 -08:00 |
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Chris Forbes
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605f8aa960
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Cloak trait now implements IRenderModifier, so we can compose cloaking with pretty much anything.
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2009-12-17 16:31:22 +13:00 |
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Chris Forbes
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997ddecc03
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infantry deaths (handled by Corpse effect)
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2009-12-17 15:46:50 +13:00 |
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Chris Forbes
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e4c9073884
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much better sub behavior
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2009-12-13 13:32:19 +13:00 |
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Chris Forbes
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5382f5c627
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prevent inappropriate weapons from being used
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2009-12-06 21:40:06 +13:00 |
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Chris Forbes
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3d457c397d
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homing weapons more or less work now
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2009-12-06 21:19:02 +13:00 |
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